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Форум » Технический форум » Закрытые темы » Помогите компилировать скрипт (Говорит: Неверный символ в идентификаторе #DEVID_79.)
Помогите компилировать скрипт
Art_Koo
Пользователи
06.01.13 18:42
Offline
Код
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
0ACD: show_text_highpriority "~B~AUTO +C BY DEVID DEAGLE AND SHOTGUN +C" time 1000000
0662: NOP "CHEAT-MASTER.RU"
thread "#DEVID"

:#DEVID_79
wait 0
if and
Player.Defined($PLAYER_CHAR)
0AB0: key_pressed 49
else_jump @#DEVID_79
0ACD: show_text_highpriority "~B~AUTO +C ON" time 3000
jump @#DEVID_130

:#DEVID_130
wait 0
if and
Player.Defined($PLAYER_CHAR)
0AB0: key_pressed 18
0AB0: key_pressed 49
else_jump @#DEVID_165
jump @#DEVID_194

:#DEVID_165
wait 0
if
Actor.HasWeapon($PLAYER_ACTOR, 24)
else_jump @#DEVID_349
jump @#DEVID_226

:#DEVID_194
wait 0
0ACD: show_text_highpriority "~B~AUTO +C OFF" time 3000
jump @#DEVID_79

:#DEVID_226
wait 20
if
00E1: player 0 pressed_key 17
else_jump @#DEVID_130
if
02D8: actor $PLAYER_ACTOR current_weapon == 24
else_jump @#DEVID_338
wait 20
01B2: give_actor $PLAYER_ACTOR weapon 24 ammo 0 // Load the weapon model before using this
0A8C: write_memory 12006520 size 2 value 255 virtual_protect 0
wait 20
0812: AS_actor $PLAYER_ACTOR perform_animation "HIT_WALK" IFP_file "PED" 4.0 loopA 0 lockX 1 lockY 1 lockF 0 time 1 // versionB
jump @#DEVID_338

:#DEVID_338
wait 0
jump @#DEVID_226

:#DEVID_349
wait 0
jump @#DEVID_226

SanKing
Друзья
06.01.13 19:24
Offline
Art_Koo, читай этот урок.

NARC
Проверенные
07.01.13 18:56
Offline
Art_Koo,
Код
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007  

{$VERSION 3.1.0027}  
{$CLEO .cs}  

//-------------MAIN---------------  
0ACD: show_text_highpriority "~B~AUTO +C BY DEVID DEAGLE AND SHOTGUN +C" time 1000000  
0662: NOP "CHEAT-MASTER.RU"  
thread "DEVID"  

:DEVID_79  
wait 0  
if and  
Player.Defined($PLAYER_CHAR)  
0AB0: key_pressed 49  
else_jump @DEVID_79  
0ACD: show_text_highpriority "~B~AUTO +C ON" time 3000  
jump @DEVID_130  

:DEVID_130  
wait 0  
if and  
Player.Defined($PLAYER_CHAR)  
0AB0: key_pressed 18  
0AB0: key_pressed 49  
else_jump @DEVID_165  
jump @DEVID_194  

:DEVID_165  
wait 0  
if  
Actor.HasWeapon($PLAYER_ACTOR, 24)  
else_jump @DEVID_349  
jump @DEVID_226  

:DEVID_194  
wait 0  
0ACD: show_text_highpriority "~B~AUTO +C OFF" time 3000  
jump @DEVID_79  

:DEVID_226  
wait 20  
if  
00E1: player 0 pressed_key 17  
else_jump @DEVID_130  
if  
02D8: actor $PLAYER_ACTOR current_weapon == 24  
else_jump @DEVID_338  
wait 20  
01B2: give_actor $PLAYER_ACTOR weapon 24 ammo 0 // Load the weapon model before using this  
0A8C: write_memory 12006520 size 2 value 255 virtual_protect 0  
wait 20  
0812: AS_actor $PLAYER_ACTOR perform_animation "HIT_WALK" IFP_file "PED" 4.0 loopA 0 lockX 1 lockY 1 lockF 0 time 1 // versionB  
jump @DEVID_338  

:DEVID_338  
wait 0  
jump @DEVID_226  

:DEVID_349  
wait 0  
jump @DEVID_226

Форум » Технический форум » Закрытые темы » Помогите компилировать скрипт (Говорит: Неверный символ в идентификаторе #DEVID_79.)
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