0000 NOP 0001 WAIT 0002 GOTO 0003 SHAKE_CAM 0004 SET_VAR_INT 0005 SET_VAR_FLOAT 0006 SET_LVAR_INT 0007 SET_LVAR_FLOAT 0008 ADD_VAL_TO_INT_VAR 0009 ADD_VAL_TO_FLOAT_VAR 000A ADD_VAL_TO_INT_LVAR 000B ADD_VAL_TO_FLOAT_LVAR 000C SUB_VAL_FROM_INT_VAR 000D SUB_VAL_FROM_FLOAT_VAR 000E SUB_VAL_FROM_INT_LVAR 000F SUB_VAL_FROM_FLOAT_LVAR 0010 MULT_INT_VAR_BY_VAL 0011 MULT_FLOAT_VAR_BY_VAL 0012 MULT_INT_LVAR_BY_VAL 0013 MULT_FLOAT_LVAR_BY_VAL 0014 DIV_INT_VAR_BY_VAL 0015 DIV_FLOAT_VAR_BY_VAL 0016 DIV_INT_LVAR_BY_VAL 0017 DIV_FLOAT_LVAR_BY_VAL 0018 IS_INT_VAR_GREATER_THAN_NUMBER 0019 IS_INT_LVAR_GREATER_THAN_NUMBER 001A IS_NUMBER_GREATER_THAN_INT_VAR 001B IS_NUMBER_GREATER_THAN_INT_LVAR 001C IS_INT_VAR_GREATER_THAN_INT_VAR 001D IS_INT_LVAR_GREATER_THAN_INT_LVAR 001E IS_INT_VAR_GREATER_THAN_INT_LVAR 001F IS_INT_LVAR_GREATER_THAN_INT_VAR 0020 IS_FLOAT_VAR_GREATER_THAN_NUMBER 0021 IS_FLOAT_LVAR_GREATER_THAN_NUMBER 0022 IS_NUMBER_GREATER_THAN_FLOAT_VAR 0023 IS_NUMBER_GREATER_THAN_FLOAT_LVAR 0024 IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR 0025 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR 0026 IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR 0027 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR 0028 IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER 0029 IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER 002A IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR 002B IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR 002C IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR 002D IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR 002E IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR 002F IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR 0030 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER 0031 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER 0032 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR 0033 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR 0034 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR 0035 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR 0036 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR 0037 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR 0038 IS_INT_VAR_EQUAL_TO_NUMBER 0039 IS_INT_LVAR_EQUAL_TO_NUMBER 003A IS_INT_VAR_EQUAL_TO_INT_VAR 003B IS_INT_LVAR_EQUAL_TO_INT_LVAR 003C IS_INT_VAR_EQUAL_TO_INT_LVAR 003D IS_INT_VAR_NOT_EQUAL_TO_NUMBER 003E IS_INT_LVAR_NOT_EQUAL_TO_NUMBER 003F IS_INT_VAR_NOT_EQUAL_TO_INT_VAR 0040 IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR 0041 IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR 0042 IS_FLOAT_VAR_EQUAL_TO_NUMBER 0043 IS_FLOAT_LVAR_EQUAL_TO_NUMBER 0044 IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR 0045 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR 0046 IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR 0047 IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER 0048 IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER 0049 IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR 004A IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR 004B IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR 004C GOTO_IF_TRUE 004D GOTO_IF_FALSE 004E TERMINATE_THIS_SCRIPT 004F START_NEW_SCRIPT 0050 GOSUB 0051 RETURN 0052 LINE 0053 CREATE_PLAYER 0054 GET_PLAYER_COORDINATES 0055 SET_PLAYER_COORDINATES 0056 IS_PLAYER_IN_AREA_2D 0057 IS_PLAYER_IN_AREA_3D 0058 ADD_INT_VAR_TO_INT_VAR 0059 ADD_FLOAT_VAR_TO_FLOAT_VAR 005A ADD_INT_LVAR_TO_INT_LVAR 005B ADD_FLOAT_LVAR_TO_FLOAT_LVAR 005C ADD_INT_VAR_TO_INT_LVAR 005D ADD_FLOAT_VAR_TO_FLOAT_LVAR 005E ADD_INT_LVAR_TO_INT_VAR 005F ADD_FLOAT_LVAR_TO_FLOAT_VAR 0060 SUB_INT_VAR_FROM_INT_VAR 0061 SUB_FLOAT_VAR_FROM_FLOAT_VAR 0062 SUB_INT_LVAR_FROM_INT_LVAR 0063 SUB_FLOAT_LVAR_FROM_FLOAT_LVAR 0064 SUB_INT_VAR_FROM_INT_LVAR 0065 SUB_FLOAT_VAR_FROM_FLOAT_LVAR 0066 SUB_INT_LVAR_FROM_INT_VAR 0067 SUB_FLOAT_LVAR_FROM_FLOAT_VAR 0068 MULT_INT_VAR_BY_INT_VAR 0069 MULT_FLOAT_VAR_BY_FLOAT_VAR 006A MULT_INT_LVAR_BY_INT_LVAR 006B MULT_FLOAT_LVAR_BY_FLOAT_LVAR 006C MULT_INT_VAR_BY_INT_LVAR 006D MULT_FLOAT_VAR_BY_FLOAT_LVAR 006E MULT_INT_LVAR_BY_INT_VAR 006F MULT_FLOAT_LVAR_BY_FLOAT_VAR 0070 DIV_INT_VAR_BY_INT_VAR 0071 DIV_FLOAT_VAR_BY_FLOAT_VAR 0072 DIV_INT_LVAR_BY_INT_LVAR 0073 DIV_FLOAT_LVAR_BY_FLOAT_LVAR 0074 DIV_INT_VAR_BY_INT_LVAR 0075 DIV_FLOAT_VAR_BY_FLOAT_LVAR 0076 DIV_INT_LVAR_BY_INT_VAR 0077 DIV_FLOAT_LVAR_BY_FLOAT_VAR 0078 ADD_TIMED_VAL_TO_FLOAT_VAR 0079 ADD_TIMED_VAL_TO_FLOAT_LVAR 007A ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR 007B ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR 007C ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR 007D ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR 007E SUB_TIMED_VAL_FROM_FLOAT_VAR 007F SUB_TIMED_VAL_FROM_FLOAT_LVAR 0080 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR 0081 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR 0082 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR 0083 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR 0084 SET_VAR_INT_TO_VAR_INT 0085 SET_LVAR_INT_TO_LVAR_INT 0086 SET_VAR_FLOAT_TO_VAR_FLOAT 0087 SET_LVAR_FLOAT_TO_LVAR_FLOAT 0088 SET_VAR_FLOAT_TO_LVAR_FLOAT 0089 SET_LVAR_FLOAT_TO_VAR_FLOAT 008A SET_VAR_INT_TO_LVAR_INT 008B SET_LVAR_INT_TO_VAR_INT 008C CSET_VAR_INT_TO_VAR_FLOAT 008D CSET_VAR_FLOAT_TO_VAR_INT 008E CSET_LVAR_INT_TO_VAR_FLOAT 008F CSET_LVAR_FLOAT_TO_VAR_INT 0090 CSET_VAR_INT_TO_LVAR_FLOAT 0091 CSET_VAR_FLOAT_TO_LVAR_INT 0092 CSET_LVAR_INT_TO_LVAR_FLOAT 0093 CSET_LVAR_FLOAT_TO_LVAR_INT 0094 ABS_VAR_INT 0095 ABS_LVAR_INT 0096 ABS_VAR_FLOAT 0097 ABS_LVAR_FLOAT 0098 GENERATE_RANDOM_FLOAT 0099 GENERATE_RANDOM_INT 009A CREATE_CHAR 009B DELETE_CHAR 009C CHAR_WANDER_DIR 009D CHAR_WANDER_RANGE 009E CHAR_FOLLOW_PATH 009F CHAR_SET_IDLE 00A0 GET_CHAR_COORDINATES 00A1 SET_CHAR_COORDINATES 00A2 IS_CHAR_STILL_ALIVE 00A3 IS_CHAR_IN_AREA_2D 00A4 IS_CHAR_IN_AREA_3D 00A5 CREATE_CAR 00A6 DELETE_CAR 00A7 CAR_GOTO_COORDINATES 00A8 CAR_WANDER_RANDOMLY 00A9 CAR_SET_IDLE 00AA GET_CAR_COORDINATES 00AB SET_CAR_COORDINATES 00AC IS_CAR_STILL_ALIVE 00AD SET_CAR_CRUISE_SPEED 00AE SET_CAR_DRIVING_STYLE 00AF SET_CAR_MISSION 00B0 IS_CAR_IN_AREA_2D 00B1 IS_CAR_IN_AREA_3D 00B2 SPECIAL_0 00B3 SPECIAL_1 00B4 SPECIAL_2 00B5 SPECIAL_3 00B6 SPECIAL_4 00B7 SPECIAL_5 00B8 SPECIAL_6 00B9 SPECIAL_7 00BA PRINT_BIG 00BB PRINT 00BC PRINT_NOW 00BD PRINT_SOON 00BE CLEAR_PRINTS 00BF GET_TIME_OF_DAY 00C0 SET_TIME_OF_DAY 00C1 GET_MINUTES_TO_TIME_OF_DAY 00C2 IS_POINT_ON_SCREEN 00C3 DEBUG_ON 00C4 DEBUG_OFF 00C5 RETURN_TRUE 00C6 RETURN_FALSE 00C7 VAR_INT 00C8 VAR_FLOAT 00C9 LVAR_INT 00CA LVAR_FLOAT 00CB REPEAT 00CC ENDREPEAT 00CD IF 00CE IFNOT 00CF ELSE 00D0 ENDIF 00D1 WHILE 00D2 WHILENOT 00D3 ENDWHILE 00D4 ANDOR 00D5 LAUNCH_MISSION 00D6 MISSION_HAS_FINISHED 00D7 STORE_CAR_CHAR_IS_IN 00D8 STORE_CAR_PLAYER_IS_IN 00D9 IS_CHAR_IN_CAR 00DA IS_PLAYER_IN_CAR 00DB IS_CHAR_IN_MODEL 00DC IS_PLAYER_IN_MODEL 00DD IS_CHAR_IN_ANY_CAR 00DE IS_PLAYER_IN_ANY_CAR 00DF IS_BUTTON_PRESSED 00E0 GET_PAD_STATE 00E1 LOCATE_PLAYER_ANY_MEANS_2D 00E2 LOCATE_PLAYER_ON_FOOT_2D 00E3 LOCATE_PLAYER_IN_CAR_2D 00E4 LOCATE_STOPPED_PLAYER_ANY_MEANS_2D 00E5 LOCATE_STOPPED_PLAYER_ON_FOOT_2D 00E6 LOCATE_STOPPED_PLAYER_IN_CAR_2D 00E7 LOCATE_PLAYER_ANY_MEANS_CHAR_2D 00E8 LOCATE_PLAYER_ON_FOOT_CHAR_2D 00E9 LOCATE_PLAYER_IN_CAR_CHAR_2D 00EA LOCATE_CHAR_ANY_MEANS_2D 00EB LOCATE_CHAR_ON_FOOT_2D 00EC LOCATE_CHAR_IN_CAR_2D 00ED LOCATE_STOPPED_CHAR_ANY_MEANS_2D 00EE LOCATE_STOPPED_CHAR_ON_FOOT_2D 00EF LOCATE_STOPPED_CHAR_IN_CAR_2D 00F0 LOCATE_CHAR_ANY_MEANS_CHAR_2D 00F1 LOCATE_CHAR_ON_FOOT_CHAR_2D 00F2 LOCATE_CHAR_IN_CAR_CHAR_2D 00F3 LOCATE_PLAYER_ANY_MEANS_3D 00F4 LOCATE_PLAYER_ON_FOOT_3D 00F5 LOCATE_PLAYER_IN_CAR_3D 00F6 LOCATE_STOPPED_PLAYER_ANY_MEANS_3D 00F7 LOCATE_STOPPED_PLAYER_ON_FOOT_3D 00F8 LOCATE_STOPPED_PLAYER_IN_CAR_3D 00F9 LOCATE_PLAYER_ANY_MEANS_CHAR_3D 00FA LOCATE_PLAYER_ON_FOOT_CHAR_3D 00FB LOCATE_PLAYER_IN_CAR_CHAR_3D 00FC LOCATE_CHAR_ANY_MEANS_3D 00FD LOCATE_CHAR_ON_FOOT_3D 00FE LOCATE_CHAR_IN_CAR_3D 00FF LOCATE_STOPPED_CHAR_ANY_MEANS_3D 0100 LOCATE_STOPPED_CHAR_ON_FOOT_3D 0101 LOCATE_STOPPED_CHAR_IN_CAR_3D 0102 LOCATE_CHAR_ANY_MEANS_CHAR_3D 0103 LOCATE_CHAR_ON_FOOT_CHAR_3D 0104 LOCATE_CHAR_IN_CAR_CHAR_3D 0105 CREATE_OBJECT 0106 DELETE_OBJECT 0107 ADD_SCORE 0108 IS_SCORE_GREATER 0109 STORE_SCORE 010A GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER 010B ALTER_WANTED_LEVEL 010C ALTER_WANTED_LEVEL_NO_DROP 010D IS_WANTED_LEVEL_GREATER 010E CLEAR_WANTED_LEVEL 010F SET_DEATHARREST_STATE 0110 HAS_DEATHARREST_BEEN_EXECUTED 0111 ADD_AMMO_TO_PLAYER 0112 ADD_AMMO_TO_CHAR 0113 ADD_AMMO_TO_CAR 0114 IS_PLAYER_STILL_ALIVE 0115 IS_PLAYER_DEAD 0116 IS_CHAR_DEAD 0117 IS_CAR_DEAD 0118 SET_CHAR_THREAT_SEARCH 0119 SET_CHAR_THREAT_REACTION 011A SET_CHAR_OBJ_NO_OBJ 011B ORDER_DRIVER_OUT_OF_CAR 011C ORDER_CHAR_TO_DRIVE_CAR 011D ADD_PATROL_POINT 011E IS_PLAYER_IN_GANGZONE 011F IS_PLAYER_IN_ZONE 0120 IS_PLAYER_PRESSING_HORN 0121 HAS_CHAR_SPOTTED_PLAYER 0122 ORDER_CHAR_TO_BACKDOOR 0123 ADD_CHAR_TO_GANG 0124 IS_CHAR_OBJECTIVE_PASSED 0125 SET_CHAR_DRIVE_AGGRESSION 0126 SET_CHAR_MAX_DRIVESPEED 0127 CREATE_CHAR_INSIDE_CAR 0128 WARP_PLAYER_FROM_CAR_TO_COORD 0129 MAKE_CHAR_DO_NOTHING 012A SET_CHAR_INVINCIBLE 012B SET_PLAYER_INVINCIBLE 012C SET_CHAR_GRAPHIC_TYPE 012D SET_PLAYER_GRAPHIC_TYPE 012E HAS_PLAYER_BEEN_ARRESTED 012F STOP_CHAR_DRIVING 0130 KILL_CHAR 0131 SET_FAVOURITE_CAR_MODEL_FOR_CHAR 0132 SET_CHAR_OCCUPATION 0133 CHANGE_CAR_LOCK 0134 SHAKE_CAM_WITH_POINT 0135 IS_CAR_MODEL 0136 IS_CAR_REMAP 0137 HAS_CAR_JUST_SUNK 0138 SET_CAR_NO_COLLIDE 0139 IS_CAR_DEAD_IN_AREA_2D 013A IS_CAR_DEAD_IN_AREA_3D 013B IS_TRAILER_ATTACHED 013C IS_CAR_ON_TRAILER 013D HAS_CAR_GOT_WEAPON 013E PARK 013F HAS_PARK_FINISHED 0140 KILL_ALL_PASSENGERS 0141 SET_CAR_BULLETPROOF 0142 SET_CAR_FLAMEPROOF 0143 SET_CAR_ROCKETPROOF 0144 IS_CARBOMB_ACTIVE 0145 GIVE_CAR_ALARM 0146 PUT_CAR_ON_TRAILER 0147 IS_CAR_CRUSHED 0148 CREATE_GANG_CAR 0149 CREATE_CAR_GENERATOR 014A SWITCH_CAR_GENERATOR 014B ADD_PAGER_MESSAGE 014C DISPLAY_ONSCREEN_TIMER 014D CLEAR_ONSCREEN_TIMER 014E DISPLAY_ONSCREEN_COUNTER 014F CLEAR_ONSCREEN_COUNTER 0150 SET_ZONE_CAR_INFO 0151 IS_CHAR_IN_GANG_ZONE 0152 IS_CHAR_IN_ZONE 0153 SET_CAR_DENSITY 0154 SET_PED_DENSITY 0155 POINT_CAMERA_AT_PLAYER 0156 POINT_CAMERA_AT_CAR 0157 POINT_CAMERA_AT_CHAR 0158 RESTORE_CAMERA 0159 SHAKE_PAD 015A SET_ZONE_PED_INFO 015B SET_TIME_SCALE 015C IS_CAR_IN_AIR 015D SET_FIXED_CAMERA_POSITION 015E POINT_CAMERA_AT_POINT 015F ADD_BLIP_FOR_CAR_OLD 0160 ADD_BLIP_FOR_CHAR_OLD 0161 ADD_BLIP_FOR_OBJECT_OLD 0162 REMOVE_BLIP 0163 CHANGE_BLIP_COLOUR 0164 DIM_BLIP 0165 ADD_BLIP_FOR_COORD_OLD 0166 CHANGE_BLIP_SCALE 0167 SET_FADING_COLOUR 0168 DO_FADE 0169 GET_FADING_STATUS 016A ADD_HOSPITAL_RESTART 016B ADD_POLICE_RESTART 016C OVERRIDE_NEXT_RESTART 016D DRAW_SHADOW 016E GET_PLAYER_HEADING 016F SET_PLAYER_HEADING 0170 GET_CHAR_HEADING 0171 SET_CHAR_HEADING 0172 GET_CAR_HEADING 0173 SET_CAR_HEADING 0174 GET_OBJECT_HEADING 0175 SET_OBJECT_HEADING 0176 IS_PLAYER_TOUCHING_OBJECT 0177 IS_CHAR_TOUCHING_OBJECT 0178 SET_PLAYER_AMMO 0179 SET_CHAR_AMMO 017A SET_CAR_AMMO 017B LOAD_CAMERA_SPLINE 017C MOVE_CAMERA_ALONG_SPLINE 017D GET_CAMERA_POSITION_ALONG_SPLINE 017E DECLARE_MISSION_FLAG 017F DECLARE_MISSION_FLAG_FOR_CONTACT 0180 DECLARE_BASE_BRIEF_ID_FOR_CONTACT 0181 IS_PLAYER_HEALTH_GREATER 0182 IS_CHAR_HEALTH_GREATER 0183 IS_CAR_HEALTH_GREATER 0184 ADD_BLIP_FOR_CAR 0185 ADD_BLIP_FOR_CHAR 0186 ADD_BLIP_FOR_OBJECT 0187 ADD_BLIP_FOR_CONTACT_POINT 0188 ADD_BLIP_FOR_COORD 0189 CHANGE_BLIP_DISPLAY 018A ADD_ONE_OFF_SOUND 018B ADD_CONTINUOUS_SOUND 018C REMOVE_SOUND 018D IS_CAR_STUCK_ON_ROOF 018E ADD_UPSIDEDOWN_CAR_CHECK 018F REMOVE_UPSIDEDOWN_CAR_CHECK 0190 SET_CHAR_OBJ_WAIT_ON_FOOT 0191 SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE 0192 SET_CHAR_OBJ_GUARD_SPOT 0193 SET_CHAR_OBJ_GUARD_AREA 0194 SET_CHAR_OBJ_WAIT_IN_CAR 0195 IS_PLAYER_IN_AREA_ON_FOOT_2D 0196 IS_PLAYER_IN_AREA_IN_CAR_2D 0197 IS_PLAYER_STOPPED_IN_AREA_2D 0198 IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D 0199 IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D 019A IS_PLAYER_IN_AREA_ON_FOOT_3D 019B IS_PLAYER_IN_AREA_IN_CAR_3D 019C IS_PLAYER_STOPPED_IN_AREA_3D 019D IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D 019E IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D 019F IS_CHAR_IN_AREA_ON_FOOT_2D 01A0 IS_CHAR_IN_AREA_IN_CAR_2D 01A1 IS_CHAR_STOPPED_IN_AREA_2D 01A2 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D 01A3 IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D 01A4 IS_CHAR_IN_AREA_ON_FOOT_3D 01A5 IS_CHAR_IN_AREA_IN_CAR_3D 01A6 IS_CHAR_STOPPED_IN_AREA_3D 01A7 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D 01A8 IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D 01A9 IS_CAR_STOPPED_IN_AREA_2D 01AA IS_CAR_STOPPED_IN_AREA_3D 01AB LOCATE_CAR_2D 01AC LOCATE_STOPPED_CAR_2D 01AD LOCATE_CAR_3D 01AE LOCATE_STOPPED_CAR_3D 01AF GIVE_WEAPON_TO_PLAYER 01B0 GIVE_WEAPON_TO_CHAR 01B1 GIVE_WEAPON_TO_CAR 01B2 SET_PLAYER_CONTROL 01B3 FORCE_WEATHER 01B4 FORCE_WEATHER_NOW 01B5 RELEASE_WEATHER 01B6 SET_CURRENT_PLAYER_WEAPON 01B7 SET_CURRENT_CHAR_WEAPON 01B8 SET_CURRENT_CAR_WEAPON 01B9 GET_OBJECT_COORDINATES 01BA SET_OBJECT_COORDINATES 01BB GET_GAME_TIMER 01BC TURN_CHAR_TO_FACE_COORD 01BD TURN_PLAYER_TO_FACE_COORD 01BE STORE_WANTED_LEVEL 01BF IS_CAR_STOPPED 01C0 MARK_CHAR_AS_NO_LONGER_NEEDED 01C1 MARK_CAR_AS_NO_LONGER_NEEDED 01C2 MARK_OBJECT_AS_NO_LONGER_NEEDED 01C3 DONT_REMOVE_CHAR 01C4 DONT_REMOVE_CAR 01C5 DONT_REMOVE_OBJECT 01C6 CREATE_CHAR_AS_PASSENGER 01C7 SET_CHAR_OBJ_KILL_CHAR_ON_FOOT 01C8 SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT 01C9 SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS 01CA SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS 01CB SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE 01CC SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE 01CD SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS 01CE SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS 01CF SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT 01D0 SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT 01D1 SET_CHAR_OBJ_LEAVE_CAR 01D2 SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER 01D3 SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER 01D4 SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR 01D5 SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE 01D6 SET_CHAR_OBJ_DESTROY_OBJECT 01D7 SET_CHAR_OBJ_DESTROY_CAR 01D8 SET_CHAR_OBJ_GOTO_AREA_ON_FOOT 01D9 SET_CHAR_OBJ_GOTO_AREA_IN_CAR 01DA SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET 01DB SET_CHAR_OBJ_GUARD_ATTACK 01DC SET_CHAR_AS_LEADER 01DD SET_PLAYER_AS_LEADER 01DE LEAVE_GROUP 01DF SET_CHAR_OBJ_FOLLOW_ROUTE 01E0 ADD_ROUTE_POINT 01E1 PRINT_WITH_NUMBER_BIG 01E2 PRINT_WITH_NUMBER 01E3 PRINT_WITH_NUMBER_NOW 01E4 PRINT_WITH_NUMBER_SOON 01E5 SWITCH_ROADS_ON 01E6 SWITCH_ROADS_OFF 01E7 GET_NUMBER_OF_PASSENGERS 01E8 GET_MAXIMUM_NUMBER_OF_PASSENGERS 01E9 SET_CAR_DENSITY_MULTIPLIER 01EA SET_CAR_HEAVY 01EB CLEAR_CHAR_THREAT_SEARCH 01EC ACTIVATE_CRANE 01ED DEACTIVATE_CRANE 01EE SET_MAX_WANTED_LEVEL 01EF SAVE_VAR_INT 01F0 SAVE_VAR_FLOAT 01F1 IS_CAR_IN_AIR_PROPER 01F2 IS_CAR_UPSIDEDOWN 01F3 GET_PLAYER_CHAR 01F4 CANCEL_OVERRIDE_RESTART 01F5 SET_POLICE_IGNORE_PLAYER 01F6 ADD_PAGER_MESSAGE_WITH_NUMBER 01F7 START_KILL_FRENZY 01F8 READ_KILL_FRENZY_STATUS 01F9 SQRT 01FA LOCATE_PLAYER_ANY_MEANS_CAR_2D 01FB LOCATE_PLAYER_ON_FOOT_CAR_2D 01FC LOCATE_PLAYER_IN_CAR_CAR_2D 01FD LOCATE_PLAYER_ANY_MEANS_CAR_3D 01FE LOCATE_PLAYER_ON_FOOT_CAR_3D 01FF LOCATE_PLAYER_IN_CAR_CAR_3D 0200 LOCATE_CHAR_ANY_MEANS_CAR_2D 0201 LOCATE_CHAR_ON_FOOT_CAR_2D 0202 LOCATE_CHAR_IN_CAR_CAR_2D 0203 LOCATE_CHAR_ANY_MEANS_CAR_3D 0204 LOCATE_CHAR_ON_FOOT_CAR_3D 0205 LOCATE_CHAR_IN_CAR_CAR_3D 0206 GENERATE_RANDOM_FLOAT_IN_RANGE 0207 GENERATE_RANDOM_INT_IN_RANGE 0208 LOCK_CAR_DOORS 0209 EXPLODE_CAR 020A ADD_EXPLOSION 020B IS_CAR_UPRIGHT 020C TURN_CHAR_TO_FACE_CHAR 020D TURN_CHAR_TO_FACE_PLAYER 020E TURN_PLAYER_TO_FACE_CHAR 020F SET_CHAR_OBJ_GOTO_COORD_ON_FOOT 0210 SET_CHAR_OBJ_GOTO_COORD_IN_CAR 0211 CREATE_PICKUP 0212 HAS_PICKUP_BEEN_COLLECTED 0213 REMOVE_PICKUP 0214 SET_TAXI_LIGHTS 0215 PRINT_BIG_Q 0216 PRINT_WITH_NUMBER_BIG_Q 0217 SET_GARAGE 0218 SET_GARAGE_WITH_CAR_MODEL 0219 SET_TARGET_CAR_FOR_MISSION_GARAGE 021A IS_CAR_IN_MISSION_GARAGE 021B SET_FREE_BOMBS 021C SET_POWERPOINT 021D SET_ALL_TAXI_LIGHTS 021E IS_CAR_ARMED_WITH_ANY_BOMB 021F APPLY_BRAKES_TO_PLAYERS_CAR 0220 SET_PLAYER_HEALTH 0221 SET_CHAR_HEALTH 0222 SET_CAR_HEALTH 0223 GET_PLAYER_HEALTH 0224 GET_CHAR_HEALTH 0225 GET_CAR_HEALTH 0226 IS_CAR_ARMED_WITH_BOMB 0227 CHANGE_CAR_COLOUR 0228 SWITCH_PED_ROADS_ON 0229 SWITCH_PED_ROADS_OFF 022A CHAR_LOOK_AT_CHAR_ALWAYS 022B CHAR_LOOK_AT_PLAYER_ALWAYS 022C PLAYER_LOOK_AT_CHAR_ALWAYS 022D STOP_CHAR_LOOKING 022E STOP_PLAYER_LOOKING 022F SET_SCRIPT_POLICE_HELI_TO_CHASE_CHAR 0230 SET_GANG_ATTITUDE 0231 SET_GANG_GANG_ATTITUDE 0232 SET_GANG_PLAYER_ATTITUDE 0233 SET_GANG_PED_MODELS 0234 SET_GANG_CAR_MODEL 0235 SET_GANG_WEAPONS 0236 SET_CHAR_OBJ_RUN_TO_AREA 0237 SET_CHAR_OBJ_RUN_TO_COORD 0238 IS_PLAYER_TOUCHING_OBJECT_ON_FOOT 0239 IS_CHAR_TOUCHING_OBJECT_ON_FOOT 023A LOAD_SPECIAL_CHARACTER 023B HAS_SPECIAL_CHARACTER_LOADED 023C FLASH_CAR 023D FLASH_CHAR 023E FLASH_OBJECT 023F IS_PLAYER_IN_REMOTE_MODE 0240 ARM_CAR_WITH_BOMB 0241 SET_CHAR_PERSONALITY 0242 SET_CUTSCENE_OFFSET 0243 SET_ANIM_GROUP_FOR_CHAR 0244 SET_ANIM_GROUP_FOR_PLAYER 0245 REQUEST_MODEL 0246 HAS_MODEL_LOADED 0247 MARK_MODEL_AS_NO_LONGER_NEEDED 0248 GRAB_PHONE 0249 SET_REPEATED_PHONE_MESSAGE 024A SET_PHONE_MESSAGE 024B HAS_PHONE_DISPLAYED_MESSAGE 024C TURN_PHONE_OFF 024D DRAW_CORONA 024E DRAW_LIGHT 024F STORE_WEATHER 0250 RESTORE_WEATHER 0251 STORE_CLOCK 0252 RESTORE_CLOCK 0253 RESTART_CRITICAL_MISSION 0254 IS_PLAYER_PLAYING 0255 SET_COLL_OBJ_NO_OBJ 0256 SET_COLL_OBJ_WAIT_ON_FOOT 0257 SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE 0258 SET_COLL_OBJ_GUARD_SPOT 0259 SET_COLL_OBJ_GUARD_AREA 025A SET_COLL_OBJ_WAIT_IN_CAR 025B SET_COLL_OBJ_KILL_CHAR_ON_FOOT 025C SET_COLL_OBJ_KILL_PLAYER_ON_FOOT 025D SET_COLL_OBJ_KILL_CHAR_ANY_MEANS 025E SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS 025F SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE 0260 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE 0261 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS 0262 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS 0263 SET_COLL_OBJ_GOTO_CHAR_ON_FOOT 0264 SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT 0265 SET_COLL_OBJ_LEAVE_CAR 0266 SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER 0267 SET_COLL_OBJ_ENTER_CAR_AS_DRIVER 0268 SET_COLL_OBJ_FOLLOW_CAR_IN_CAR 0269 SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE 026A SET_COLL_OBJ_DESTROY_OBJECT 026B SET_COLL_OBJ_DESTROY_CAR 026C SET_COLL_OBJ_GOTO_AREA_ON_FOOT 026D SET_COLL_OBJ_GOTO_AREA_IN_CAR 026E SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET 026F SET_COLL_OBJ_GUARD_ATTACK 0270 SET_COLL_OBJ_FOLLOW_ROUTE 0271 SET_COLL_OBJ_GOTO_COORD_ON_FOOT 0272 SET_COLL_OBJ_GOTO_COORD_IN_CAR 0273 SET_COLL_OBJ_RUN_TO_AREA 0274 SET_COLL_OBJ_RUN_TO_COORD 0275 ADD_PEDS_IN_AREA_TO_COLL 0276 ADD_PEDS_IN_VEHICLE_TO_COLL 0277 CLEAR_COLL 0278 IS_COLL_IN_CARS 0279 LOCATE_COLL_ANY_MEANS_2D 027A LOCATE_COLL_ON_FOOT_2D 027B LOCATE_COLL_IN_CAR_2D 027C LOCATE_STOPPED_COLL_ANY_MEANS_2D 027D LOCATE_STOPPED_COLL_ON_FOOT_2D 027E LOCATE_STOPPED_COLL_IN_CAR_2D 027F LOCATE_COLL_ANY_MEANS_CHAR_2D 0280 LOCATE_COLL_ON_FOOT_CHAR_2D 0281 LOCATE_COLL_IN_CAR_CHAR_2D 0282 LOCATE_COLL_ANY_MEANS_CAR_2D 0283 LOCATE_COLL_ON_FOOT_CAR_2D 0284 LOCATE_COLL_IN_CAR_CAR_2D 0285 LOCATE_COLL_ANY_MEANS_PLAYER_2D 0286 LOCATE_COLL_ON_FOOT_PLAYER_2D 0287 LOCATE_COLL_IN_CAR_PLAYER_2D 0288 IS_COLL_IN_AREA_2D 0289 IS_COLL_IN_AREA_ON_FOOT_2D 028A IS_COLL_IN_AREA_IN_CAR_2D 028B IS_COLL_STOPPED_IN_AREA_2D 028C IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D 028D IS_COLL_STOPPED_IN_AREA_IN_CAR_2D 028E GET_NUMBER_OF_PEDS_IN_COLL 028F SET_CHAR_HEED_THREATS 0290 SET_PLAYER_HEED_THREATS 0291 GET_CONTROLLER_MODE 0292 SET_CAN_RESPRAY_CAR 0293 IS_TAXI 0294 UNLOAD_SPECIAL_CHARACTER 0295 RESET_NUM_OF_MODELS_KILLED_BY_PLAYER 0296 GET_NUM_OF_MODELS_KILLED_BY_PLAYER 0297 ACTIVATE_GARAGE 0298 SWITCH_TAXI_TIMER 0299 CREATE_OBJECT_NO_OFFSET 029A IS_BOAT 029B SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS 029C SET_COLL_OBJ_GOTO_AREA_ANY_MEANS 029D IS_PLAYER_STOPPED 029E IS_CHAR_STOPPED 029F MESSAGE_WAIT 02A0 ADD_PARTICLE_EFFECT 02A1 SWITCH_WIDESCREEN 02A2 ADD_SPRITE_BLIP_FOR_CAR 02A3 ADD_SPRITE_BLIP_FOR_CHAR 02A4 ADD_SPRITE_BLIP_FOR_OBJECT 02A5 ADD_SPRITE_BLIP_FOR_CONTACT_POINT 02A6 ADD_SPRITE_BLIP_FOR_COORD 02A7 SET_CHAR_ONLY_DAMAGED_BY_PLAYER 02A8 SET_CAR_ONLY_DAMAGED_BY_PLAYER 02A9 SET_CHAR_PROOFS 02AA SET_CAR_PROOFS 02AB IS_PLAYER_IN_ANGLED_AREA_2D 02AC IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D 02AD IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D 02AE IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D 02AF IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D 02B0 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D 02B1 IS_PLAYER_IN_ANGLED_AREA_3D 02B2 IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D 02B3 IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D 02B4 IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D 02B5 IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D 02B6 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D 02B7 DEACTIVATE_GARAGE 02B8 GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE 02B9 HAS_CAR_BEEN_TAKEN_TO_GARAGE 02BA SET_SWAT_REQUIRED 02BB SET_FBI_REQUIRED 02BC SET_ARMY_REQUIRED 02BD IS_CAR_IN_WATER 02BE GET_CLOSEST_CHAR_NODE 02BF GET_CLOSEST_CAR_NODE 02C0 CAR_GOTO_COORDINATES_ACCURATE 02C1 START_PACMAN_RACE 02C2 START_PACMAN_RECORD 02C3 GET_NUMBER_OF_POWER_PILLS_EATEN 02C4 CLEAR_PACMAN 02C5 START_PACMAN_SCRAMBLE 02C6 GET_NUMBER_OF_POWER_PILLS_CARRIED 02C7 CLEAR_NUMBER_OF_POWER_PILLS_CARRIED 02C8 IS_CAR_ON_SCREEN 02C9 IS_CHAR_ON_SCREEN 02CA IS_OBJECT_ON_SCREEN 02CB GOSUB_FILE 02CC GET_GROUND_Z_FOR_3D_COORD 02CD START_SCRIPT_FIRE 02CE IS_SCRIPT_FIRE_EXTINGUISHED 02CF REMOVE_SCRIPT_FIRE 02D0 SET_COMEDY_CONTROLS 02D1 BOAT_GOTO_COORDS 02D2 BOAT_STOP 02D3 IS_PLAYER_SHOOTING_IN_AREA 02D4 IS_CHAR_SHOOTING_IN_AREA 02D5 IS_CURRENT_PLAYER_WEAPON 02D6 IS_CURRENT_CHAR_WEAPON 02D7 CLEAR_NUMBER_OF_POWER_PILLS_EATEN 02D8 ADD_POWER_PILL 02D9 SET_BOAT_CRUISE_SPEED 02DA GET_RANDOM_CHAR_IN_AREA 02DB GET_RANDOM_CHAR_IN_ZONE 02DC IS_PLAYER_IN_TAXI 02DD IS_PLAYER_SHOOTING 02DE IS_CHAR_SHOOTING 02DF CREATE_MONEY_PICKUP 02E0 SET_CHAR_ACCURACY 02E1 GET_CAR_SPEED 02E2 LOAD_CUTSCENE 02E3 CREATE_CUTSCENE_OBJECT 02E4 SET_CUTSCENE_ANIM 02E5 START_CUTSCENE 02E6 GET_CUTSCENE_TIME 02E7 HAS_CUTSCENE_FINISHED 02E8 CLEAR_CUTSCENE 02E9 RESTORE_CAMERA_JUMPCUT 02EA CREATE_COLLECTABLE1 02EB SET_COLLECTABLE1_TOTAL 02EC IS_PROJECTILE_IN_AREA 02ED DESTROY_PROJECTILES_IN_AREA 02EE DROP_MINE 02EF DROP_NAUTICAL_MINE 02F0 IS_CHAR_MODEL 02F1 LOAD_SPECIAL_MODEL 02F2 CREATE_CUTSCENE_HEAD 02F3 SET_CUTSCENE_HEAD_ANIM 02F4 SIN 02F5 COS 02F6 GET_CAR_FORWARD_X 02F7 GET_CAR_FORWARD_Y 02F8 CHANGE_GARAGE_TYPE 02F9 ACTIVATE_CRUSHER_CRANE 02FA PRINT_WITH_2_NUMBERS 02FB PRINT_WITH_2_NUMBERS_NOW 02FC PRINT_WITH_2_NUMBERS_SOON 02FD PRINT_WITH_3_NUMBERS 02FE PRINT_WITH_3_NUMBERS_NOW 02FF PRINT_WITH_3_NUMBERS_SOON 0300 PRINT_WITH_4_NUMBERS 0301 PRINT_WITH_4_NUMBERS_NOW 0302 PRINT_WITH_4_NUMBERS_SOON 0303 PRINT_WITH_5_NUMBERS 0304 PRINT_WITH_5_NUMBERS_NOW 0305 PRINT_WITH_5_NUMBERS_SOON 0306 PRINT_WITH_6_NUMBERS 0307 PRINT_WITH_6_NUMBERS_NOW 0308 PRINT_WITH_6_NUMBERS_SOON 0309 SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION 030A PLAYER_MADE_PROGRESS 030B SET_PROGRESS_TOTAL 030C REGISTER_JUMP_DISTANCE 030D REGISTER_JUMP_HEIGHT 030E REGISTER_JUMP_FLIPS 030F REGISTER_JUMP_SPINS 0310 REGISTER_JUMP_STUNT 0311 REGISTER_UNIQUE_JUMP_FOUND 0312 SET_UNIQUE_JUMPS_TOTAL 0313 REGISTER_PASSENGER_DROPPED_OFF_TAXI 0314 REGISTER_MONEY_MADE_TAXI 0315 REGISTER_MISSION_GIVEN 0316 REGISTER_MISSION_PASSED 0317 SET_CHAR_RUNNING 0318 REMOVE_ALL_SCRIPT_FIRES 0319 IS_FIRST_CAR_COLOUR 031A IS_SECOND_CAR_COLOUR 031B HAS_CHAR_BEEN_DAMAGED_BY_WEAPON 031C HAS_CAR_BEEN_DAMAGED_BY_WEAPON 031D IS_CHAR_IN_CHARS_GROUP 031E IS_CHAR_IN_PLAYERS_GROUP 031F EXPLODE_CHAR_HEAD 0320 EXPLODE_PLAYER_HEAD 0321 ANCHOR_BOAT 0322 SET_ZONE_GROUP 0323 START_CAR_FIRE 0324 START_CHAR_FIRE 0325 GET_RANDOM_CAR_OF_TYPE_IN_AREA 0326 GET_RANDOM_CAR_OF_TYPE_IN_ZONE 0327 HAS_RESPRAY_HAPPENED 0328 SET_CAMERA_ZOOM 0329 CREATE_PICKUP_WITH_AMMO 032A SET_CAR_RAM_CAR 032B SET_CAR_BLOCK_CAR 032C SET_CHAR_OBJ_CATCH_TRAIN 032D SET_COLL_OBJ_CATCH_TRAIN 032E SET_PLAYER_NEVER_GETS_TIRED 032F SET_PLAYER_FAST_RELOAD 0330 SET_CHAR_BLEEDING 0331 SET_CAR_FUNNY_SUSPENSION 0332 SET_CAR_BIG_WHEELS 0333 SET_FREE_RESPRAYS 0334 SET_PLAYER_VISIBLE 0335 SET_CHAR_VISIBLE 0336 SET_CAR_VISIBLE 0337 IS_AREA_OCCUPIED 0338 START_DRUG_RUN 0339 HAS_DRUG_RUN_BEEN_COMPLETED 033A HAS_DRUG_PLANE_BEEN_SHOT_DOWN 033B SAVE_PLAYER_FROM_FIRES 033C DISPLAY_TEXT 033D SET_TEXT_SCALE 033E SET_TEXT_COLOUR 033F SET_TEXT_JUSTIFY 0340 SET_TEXT_CENTRE 0341 SET_TEXT_WRAPX 0342 SET_TEXT_CENTRE_SIZE 0343 SET_TEXT_BACKGROUND 0344 SET_TEXT_BACKGROUND_COLOUR 0345 SET_TEXT_BACKGROUND_ONLY_TEXT 0346 SET_TEXT_PROPORTIONAL 0347 SET_TEXT_FONT 0348 INDUSTRIAL_PASSED 0349 COMMERCIAL_PASSED 034A SUBURBAN_PASSED 034B ROTATE_OBJECT 034C SLIDE_OBJECT 034D REMOVE_CHAR_ELEGANTLY 034E SET_CHAR_STAY_IN_SAME_PLACE 034F IS_NASTY_GAME 0350 UNDRESS_CHAR 0351 DRESS_CHAR 0352 START_CHASE_SCENE 0353 STOP_CHASE_SCENE 0354 IS_EXPLOSION_IN_AREA 0355 IS_EXPLOSION_IN_ZONE 0356 START_DRUG_DROP_OFF 0357 HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN 0358 FIND_DROP_OFF_PLANE_COORDINATES 0359 CREATE_FLOATING_PACKAGE 035A PLACE_OBJECT_RELATIVE_TO_CAR 035B MAKE_OBJECT_TARGETTABLE 035C ADD_ARMOUR_TO_PLAYER 035D ADD_ARMOUR_TO_CHAR 035E OPEN_GARAGE 035F CLOSE_GARAGE 0360 WARP_CHAR_FROM_CAR_TO_COORD 0361 SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE 0362 HAS_CHAR_SPOTTED_CHAR 0363 SET_CHAR_OBJ_HAIL_TAXI 0364 HAS_OBJECT_BEEN_DAMAGED 0365 START_KILL_FRENZY_HEADSHOT 0366 ACTIVATE_MILITARY_CRANE 0367 WARP_PLAYER_INTO_CAR 0368 WARP_CHAR_INTO_CAR 0369 SWITCH_CAR_RADIO 036A SET_AUDIO_STREAM 036B PRINT_WITH_2_NUMBERS_BIG 036C PRINT_WITH_3_NUMBERS_BIG 036D PRINT_WITH_4_NUMBERS_BIG 036E PRINT_WITH_5_NUMBERS_BIG 036F PRINT_WITH_6_NUMBERS_BIG 0370 SET_CHAR_WAIT_STATE 0371 SET_CAMERA_BEHIND_PLAYER 0372 SET_MOTION_BLUR 0373 PRINT_STRING_IN_STRING 0374 CREATE_RANDOM_CHAR 0375 SET_CHAR_OBJ_STEAL_ANY_CAR 0376 SET_2_REPEATED_PHONE_MESSAGES 0377 SET_2_PHONE_MESSAGES 0378 SET_3_REPEATED_PHONE_MESSAGES 0379 SET_3_PHONE_MESSAGES 037A SET_4_REPEATED_PHONE_MESSAGES 037B SET_4_PHONE_MESSAGES 037C IS_SNIPER_BULLET_IN_AREA 037D GIVE_PLAYER_DETONATOR 037E SET_COLL_OBJ_STEAL_ANY_CAR 037F SET_OBJECT_VELOCITY 0380 SET_OBJECT_COLLISION 0381 IS_ICECREAM_JINGLE_ON 0382 PRINT_STRING_IN_STRING_NOW 0383 PRINT_STRING_IN_STRING_SOON 0384 SET_5_REPEATED_PHONE_MESSAGES 0385 SET_5_PHONE_MESSAGES 0386 SET_6_REPEATED_PHONE_MESSAGES 0387 SET_6_PHONE_MESSAGES 0388 IS_POINT_OBSCURED_BY_A_MISSION_ENTITY 0389 LOAD_ALL_MODELS_NOW 038A ADD_TO_OBJECT_VELOCITY 038B DRAW_SPRITE 038C DRAW_RECT 038D LOAD_SPRITE 038E LOAD_TEXTURE_DICTIONARY 038F REMOVE_TEXTURE_DICTIONARY 0390 SET_OBJECT_DYNAMIC 0391 SET_CHAR_ANIM_SPEED 0392 PLAY_MISSION_PASSED_TUNE 0393 CLEAR_AREA 0394 FREEZE_ONSCREEN_TIMER 0395 SWITCH_CAR_SIREN 0396 SWITCH_PED_ROADS_ON_ANGLED 0397 SWITCH_PED_ROADS_OFF_ANGLED 0398 SWITCH_ROADS_ON_ANGLED 0399 SWITCH_ROADS_OFF_ANGLED 039A SET_CAR_WATERTIGHT 039B ADD_MOVING_PARTICLE_EFFECT 039C SET_CHAR_CANT_BE_DRAGGED_OUT 039D TURN_CAR_TO_FACE_COORD 039E IS_CRANE_LIFTING_CAR 039F DRAW_SPHERE 03A0 SET_CAR_STATUS 03A1 IS_CHAR_MALE 03A2 SCRIPT_NAME 03A3 CHANGE_GARAGE_TYPE_WITH_CAR_MODEL 03A4 FIND_DRUG_PLANE_COORDINATES 03A5 SAVE_INT_TO_DEBUG_FILE 03A6 SAVE_FLOAT_TO_DEBUG_FILE 03A7 SAVE_NEWLINE_TO_DEBUG_FILE 03A8 POLICE_RADIO_MESSAGE 03A9 SET_CAR_STRONG 03AA REMOVE_ROUTE 03AB SWITCH_RUBBISH 03AC REMOVE_PARTICLE_EFFECTS_IN_AREA 03AD SWITCH_STREAMING 03AE IS_GARAGE_OPEN 03AF IS_GARAGE_CLOSED 03B0 START_CATALINA_HELI 03B1 CATALINA_HELI_TAKE_OFF 03B2 REMOVE_CATALINA_HELI 03B3 HAS_CATALINA_HELI_BEEN_SHOT_DOWN 03B4 SWAP_NEAREST_BUILDING_MODEL 03B5 SWITCH_WORLD_PROCESSING 03B6 REMOVE_ALL_PLAYER_WEAPONS 03B7 GRAB_CATALINA_HELI 03B8 CLEAR_AREA_OF_CARS 03B9 SET_ROTATING_GARAGE_DOOR 03BA ADD_SPHERE 03BB REMOVE_SPHERE 03BC CATALINA_HELI_FLY_AWAY 03BD SET_EVERYONE_IGNORE_PLAYER 03BE STORE_CAR_CHAR_IS_IN_NO_SAVE 03BF STORE_CAR_PLAYER_IS_IN_NO_SAVE 03C0 IS_PHONE_DISPLAYING_MESSAGE 03C1 DISPLAY_ONSCREEN_TIMER_WITH_STRING 03C2 DISPLAY_ONSCREEN_COUNTER_WITH_STRING 03C3 CREATE_RANDOM_CAR_FOR_CAR_PARK 03C4 IS_COLLISION_IN_MEMORY 03C5 SET_WANTED_MULTIPLIER 03C6 SET_CAMERA_IN_FRONT_OF_PLAYER 03C7 IS_CAR_VISIBLY_DAMAGED 03C8 DOES_OBJECT_EXIST 03C9 LOAD_SCENE 03CA ADD_STUCK_CAR_CHECK 03CB REMOVE_STUCK_CAR_CHECK 03CC IS_CAR_STUCK 03CD LOAD_MISSION_AUDIO 03CE HAS_MISSION_AUDIO_LOADED 03CF PLAY_MISSION_AUDIO 03D0 HAS_MISSION_AUDIO_FINISHED 03D1 GET_CLOSEST_CAR_NODE_WITH_HEADING 03D2 HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED 03D3 CLEAR_THIS_PRINT 03D4 CLEAR_THIS_BIG_PRINT 03D5 SET_MISSION_AUDIO_POSITION 03D6 ACTIVATE_SAVE_MENU 03D7 HAS_SAVE_GAME_FINISHED 03D8 NO_SPECIAL_CAMERA_FOR_THIS_GARAGE 03D9 ADD_BLIP_FOR_PICKUP_OLD 03DA ADD_BLIP_FOR_PICKUP 03DB ADD_SPRITE_BLIP_FOR_PICKUP 03DC SET_PED_DENSITY_MULTIPLIER 03DD FORCE_RANDOM_PED_TYPE 03DE SET_TEXT_DRAW_BEFORE_FADE 03DF GET_COLLECTABLE1S_COLLECTED 03E0 SET_CHAR_OBJ_LEAVE_ANY_CAR 03E1 SET_SPRITES_DRAW_BEFORE_FADE 03E2 SET_TEXT_RIGHT_JUSTIFY 03E3 PRINT_HELP 03E4 CLEAR_HELP 03E5 FLASH_HUD_OBJECT 03E6 FLASH_RADAR_BLIP 03E7 IS_CHAR_IN_CONTROL 03E8 SET_GENERATE_CARS_AROUND_CAMERA 03E9 CLEAR_SMALL_PRINTS 03EA HAS_MILITARY_CRANE_COLLECTED_ALL_CARS 03EB SET_UPSIDEDOWN_CAR_NOT_DAMAGED 03EC CAN_PLAYER_START_MISSION 03ED MAKE_PLAYER_SAFE_FOR_CUTSCENE 03EE USE_TEXT_COMMANDS 03EF SET_THREAT_FOR_PED_TYPE 03F0 CLEAR_THREAT_FOR_PED_TYPE 03F1 GET_CAR_COLOURS 03F2 SET_ALL_CARS_CAN_BE_DAMAGED 03F3 SET_CAR_CAN_BE_DAMAGED 03F4 MAKE_PLAYER_UNSAFE 03F5 LOAD_COLLISION 03F6 GET_BODY_CAST_HEALTH 03F7 SET_CHARS_CHATTING 03F8 MAKE_PLAYER_SAFE 03F9 SET_CAR_STAYS_IN_CURRENT_LEVEL 03FA SET_CHAR_STAYS_IN_CURRENT_LEVEL 03FB SET_DRUNK_INPUT_DELAY 03FC SET_CHAR_MONEY 03FD INCREASE_CHAR_MONEY 03FE GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS 03FF REGISTER_LIFE_SAVED 0400 REGISTER_CRIMINAL_CAUGHT 0401 REGISTER_AMBULANCE_LEVEL 0402 REGISTER_FIRE_EXTINGUISHED 0403 TURN_PHONE_ON 0404 REGISTER_LONGEST_DODO_FLIGHT 0405 GET_OFFSET_FROM_CAR_IN_WORLD_COORDS 0406 SET_TOTAL_NUMBER_OF_KILL_FRENZIES 0407 BLOW_UP_RC_BUGGY 0408 REMOVE_CAR_FROM_CHASE 0409 IS_FRENCH_GAME 040A IS_GERMAN_GAME 040B CLEAR_MISSION_AUDIO 040C SET_FADE_IN_AFTER_NEXT_ARREST 040D SET_FADE_IN_AFTER_NEXT_DEATH 040E SET_GANG_PED_MODEL_PREFERENCE 040F SET_CHAR_USE_PEDNODE_SEEK 0410 SWITCH_VEHICLE_WEAPONS 0411 SET_GET_OUT_OF_JAIL_FREE 0412 SET_FREE_HEALTH_CARE 0413 IS_CAR_DOOR_CLOSED 0414 LOAD_AND_LAUNCH_MISSION 0415 LOAD_AND_LAUNCH_MISSION_INTERNAL 0416 SET_OBJECT_DRAW_LAST 0417 GET_AMMO_IN_PLAYER_WEAPON 0418 GET_AMMO_IN_CHAR_WEAPON 0419 REGISTER_KILL_FRENZY_PASSED 041A SET_CHAR_SAY 041B SET_NEAR_CLIP 041C SET_RADIO_CHANNEL 041D OVERRIDE_HOSPITAL_LEVEL 041E OVERRIDE_POLICE_STATION_LEVEL 041F FORCE_RAIN 0420 DOES_GARAGE_CONTAIN_CAR 0421 SET_CAR_TRACTION 0422 ARE_MEASUREMENTS_IN_METRES 0423 CONVERT_METRES_TO_FEET 0424 MARK_ROADS_BETWEEN_LEVELS 0425 MARK_PED_ROADS_BETWEEN_LEVELS 0426 SET_CAR_AVOID_LEVEL_TRANSITIONS 0427 SET_CHAR_AVOID_LEVEL_TRANSITIONS 0428 IS_THREAT_FOR_PED_TYPE 0429 CLEAR_AREA_OF_CHARS 042A SET_TOTAL_NUMBER_OF_MISSIONS 042B CONVERT_METRES_TO_FEET_INT 042C REGISTER_FASTEST_TIME 042D REGISTER_HIGHEST_SCORE 042E WARP_CHAR_INTO_CAR_AS_PASSENGER 042F IS_CAR_PASSENGER_SEAT_FREE 0430 GET_CHAR_IN_CAR_PASSENGER_SEAT 0431 SET_CHAR_IS_CHRIS_CRIMINAL 0432 START_CREDITS 0433 STOP_CREDITS 0434 ARE_CREDITS_FINISHED 0435 CREATE_SINGLE_PARTICLE 0436 SET_CHAR_IGNORE_LEVEL_TRANSITIONS 0437 GET_CHASE_CAR 0438 START_BOAT_FOAM_ANIMATION 0439 UPDATE_BOAT_FOAM_ANIMATION 043A SET_MUSIC_DOES_FADE 043B SET_INTRO_IS_PLAYING 043C SET_PLAYER_HOOKER 043D PLAY_END_OF_GAME_TUNE 043E STOP_END_OF_GAME_TUNE 043F GET_CAR_MODEL 0440 IS_PLAYER_SITTING_IN_CAR 0441 IS_PLAYER_SITTING_IN_ANY_CAR 0442 SET_SCRIPT_FIRE_AUDIO 0443 ARE_ANY_CAR_CHEATS_ACTIVATED 0444 SET_CHAR_SUFFERS_CRITICAL_HITS 0445 IS_PLAYER_LIFTING_A_PHONE 0446 IS_CHAR_SITTING_IN_CAR 0447 IS_CHAR_SITTING_IN_ANY_CAR 0448 IS_PLAYER_ON_FOOT 0449 IS_CHAR_ON_FOOT 044A LOAD_COLLISION_WITH_SCREEN 044B LOAD_SPLASH_SCREEN 044C SET_CAR_IGNORE_LEVEL_TRANSITIONS 044D MAKE_CRAIGS_CAR_A_BIT_STRONGER 044E SET_JAMES_CAR_ON_PATH_TO_PLAYER 044F LOAD_END_OF_GAME_TUNE 0450 ENABLE_PLAYER_CONTROL_CAMERA 0451 SET_OBJECT_ROTATION 0452 GET_DEBUG_CAMERA_COORDINATES 0453 GET_DEBUG_CAMERA_FRONT_VECTOR 0454 IS_PLAYER_TARGETTING_ANY_CHAR 0455 IS_PLAYER_TARGETTING_CHAR 0456 IS_PLAYER_TARGETTING_OBJECT 0457 TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME 0458 DISPLAY_TEXT_WITH_NUMBER 0459 DISPLAY_TEXT_WITH_2_NUMBERS 045A FAIL_CURRENT_MISSION 045B GET_CLOSEST_OBJECT_OF_TYPE 045C PLACE_OBJECT_RELATIVE_TO_OBJECT 045D SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR 045E SET_INTERPOLATION_PARAMETERS 045F GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT 0460 GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT 0461 GET_DEBUG_CAMERA_POINT_AT 0462 ATTACH_CHAR_TO_CAR 0463 DETACH_CHAR_FROM_CAR 0464 SET_CAR_STAY_IN_FAST_LANE 0465 CLEAR_CHAR_LAST_WEAPON_DAMAGE 0466 CLEAR_CAR_LAST_WEAPON_DAMAGE 0467 GET_RANDOM_COP_IN_AREA 0468 GET_RANDOM_COP_IN_ZONE 0469 SET_CHAR_OBJ_FLEE_CAR 046A GET_DRIVER_OF_CAR 046B GET_NUMBER_OF_FOLLOWERS 046C GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER 046D GET_CURRENT_PLAYER_WEAPON 046E GET_CURRENT_CHAR_WEAPON 046F LOCATE_CHAR_ANY_MEANS_OBJECT_2D 0470 LOCATE_CHAR_ON_FOOT_OBJECT_2D 0471 LOCATE_CHAR_IN_CAR_OBJECT_2D 0472 LOCATE_CHAR_ANY_MEANS_OBJECT_3D 0473 LOCATE_CHAR_ON_FOOT_OBJECT_3D 0474 LOCATE_CHAR_IN_CAR_OBJECT_3D 0475 SET_CAR_TEMP_ACTION 0476 SET_CAR_HANDBRAKE_TURN_RIGHT 0477 SET_CAR_HANDBRAKE_STOP 0478 IS_CHAR_ON_ANY_BIKE 0479 LOCATE_SNIPER_BULLET_2D 047A LOCATE_SNIPER_BULLET_3D 047B GET_NUMBER_OF_SEATS_IN_MODEL 047C IS_PLAYER_ON_ANY_BIKE 047D IS_CHAR_LYING_DOWN 047E CAN_CHAR_SEE_DEAD_CHAR 047F SET_ENTER_CAR_RANGE_MULTIPLIER 0480 SET_THREAT_REACTION_RANGE_MULTIPLIER 0481 SET_CHAR_CEASE_ATTACK_TIMER 0482 GET_REMOTE_CONTROLLED_CAR 0483 IS_PC_VERSION 0484 IS_REPLAY_PLAYING 0485 IS_MODEL_AVAILABLE 0486 SHUT_CHAR_UP 0487 SET_ENABLE_RC_DETONATE 0488 SET_CAR_RANDOM_ROUTE_SEED 0489 IS_ANY_PICKUP_AT_COORDS 048A GET_FIRST_PICKUP_COORDS 048B GET_NEXT_PICKUP_COORDS 048C REMOVE_ALL_CHAR_WEAPONS 048D HAS_PLAYER_GOT_WEAPON 048E HAS_CHAR_GOT_WEAPON 048F IS_PLAYER_FACING_CHAR 0490 SET_TANK_DETONATE_CARS 0491 GET_POSITION_OF_ANALOGUE_STICKS 0492 IS_CAR_ON_FIRE 0493 IS_CAR_TYRE_BURST 0494 SET_CAR_DRIVE_STRAIGHT_AHEAD 0495 SET_CAR_WAIT 0496 IS_PLAYER_STANDING_ON_A_VEHICLE 0497 IS_PLAYER_FOOT_DOWN 0498 IS_CHAR_FOOT_DOWN 0499 INITIALISE_OBJECT_PATH 049A START_OBJECT_ON_PATH 049B SET_OBJECT_PATH_SPEED 049C SET_OBJECT_PATH_POSITION 049D GET_OBJECT_DISTANCE_ALONG_PATH 049E CLEAR_OBJECT_PATH 049F HELI_GOTO_COORDS 04A0 IS_INT_VAR_EQUAL_TO_CONSTANT 04A1 IS_INT_LVAR_EQUAL_TO_CONSTANT 04A2 GET_DEAD_CHAR_PICKUP_COORDS 04A3 CREATE_PROTECTION_PICKUP 04A4 IS_CHAR_IN_ANY_BOAT 04A5 IS_PLAYER_IN_ANY_BOAT 04A6 IS_CHAR_IN_ANY_HELI 04A7 IS_PLAYER_IN_ANY_HELI 04A8 IS_CHAR_IN_ANY_PLANE 04A9 IS_PLAYER_IN_ANY_PLANE 04AA IS_CHAR_IN_WATER 04AB SET_VAR_INT_TO_CONSTANT 04AC SET_LVAR_INT_TO_CONSTANT 04AD IS_INT_VAR_GREATER_THAN_CONSTANT 04AE IS_INT_LVAR_GREATER_THAN_CONSTANT 04AF IS_CONSTANT_GREATER_THAN_INT_VAR 04B0 IS_CONSTANT_GREATER_THAN_INT_LVAR 04B1 IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT 04B2 IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT 04B3 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR 04B4 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR 04B5 GET_CHAR_WEAPON_IN_SLOT 04B6 GET_CLOSEST_STRAIGHT_ROAD 04B7 SET_CAR_FORWARD_SPEED 04B8 SET_AREA_VISIBLE 04B9 SET_CUTSCENE_ANIM_TO_LOOP 04BA MARK_CAR_AS_CONVOY_CAR 04BB RESET_HAVOC_CAUSED_BY_PLAYER 04BC GET_HAVOC_CAUSED_BY_PLAYER 04BD CREATE_SCRIPT_ROADBLOCK 04BE CLEAR_ALL_SCRIPT_ROADBLOCKS 04BF SET_CHAR_OBJ_WALK_TO_CHAR 04C0 IS_PICKUP_IN_ZONE 04C1 GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS 04C2 HAS_CHAR_BEEN_PHOTOGRAPHED 04C3 SET_CHAR_OBJ_AIM_GUN_AT_CHAR 04C4 SWITCH_SECURITY_CAMERA 04C5 IS_CHAR_IN_FLYING_VEHICLE 04C6 IS_PLAYER_IN_FLYING_VEHICLE 04C7 HAS_SONY_CD_BEEN_READ 04C8 GET_NUMBER_OF_SONY_CDS_READ 04C9 ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD 04CA ADD_SHORT_RANGE_BLIP_FOR_COORD 04CB ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD 04CC ADD_MONEY_SPENT_ON_CLOTHES 04CD SET_HELI_ORIENTATION 04CE CLEAR_HELI_ORIENTATION 04CF PLANE_GOTO_COORDS 04D0 GET_NTH_CLOSEST_CAR_NODE 04D1 GET_NTH_CLOSEST_CHAR_NODE 04D2 DRAW_WEAPONSHOP_CORONA 04D3 SET_ENABLE_RC_DETONATE_ON_CONTACT 04D4 FREEZE_CHAR_POSITION 04D5 SET_CHAR_DROWNS_IN_WATER 04D6 SET_OBJECT_RECORDS_COLLISIONS 04D7 HAS_OBJECT_COLLIDED_WITH_ANYTHING 04D8 REMOVE_RC_BUGGY 04D9 HAS_PHOTOGRAPH_BEEN_TAKEN 04DA GET_CHAR_ARMOUR 04DB SET_CHAR_ARMOUR 04DC SET_HELI_STABILISER 04DD SET_CAR_STRAIGHT_LINE_DISTANCE 04DE POP_CAR_BOOT 04DF SHUT_PLAYER_UP 04E0 SET_PLAYER_MOOD 04E1 REQUEST_COLLISION 04E2 LOCATE_OBJECT_2D 04E3 LOCATE_OBJECT_3D 04E4 IS_OBJECT_IN_WATER 04E5 SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR 04E6 IS_OBJECT_IN_AREA_2D 04E7 IS_OBJECT_IN_AREA_3D 04E8 TASK_TOGGLE_DUCK 04E9 SET_ZONE_CIVILIAN_CAR_INFO 04EA REQUEST_ANIMATION 04EB HAS_ANIMATION_LOADED 04EC REMOVE_ANIMATION 04ED IS_CHAR_WAITING_FOR_WORLD_COLLISION 04EE IS_CAR_WAITING_FOR_WORLD_COLLISION 04EF IS_OBJECT_WAITING_FOR_WORLD_COLLISION 04F0 SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT 04F1 ATTACH_CHAR_TO_OBJECT 04F2 SET_CHAR_AS_PLAYER_FRIEND 04F3 DISPLAY_NTH_ONSCREEN_COUNTER 04F4 DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING 04F5 ADD_SET_PIECE 04F6 SET_EXTRA_COLOURS 04F7 CLEAR_EXTRA_COLOURS 04F8 CLOSE_CAR_BOOT 04F9 GET_WHEELIE_STATS 04FA DISARM_CHAR 04FB BURST_CAR_TYRE 04FC IS_CHAR_OBJ_NO_OBJ 04FD IS_PLAYER_WEARING 04FE SET_PLAYER_CAN_DO_DRIVE_BY 04FF SET_CHAR_OBJ_SPRINT_TO_COORD 0500 CREATE_SWAT_ROPE 0501 SET_FIRST_PERSON_CONTROL_CAMERA 0502 GET_NEAREST_TYRE_TO_POINT 0503 SET_CAR_MODEL_COMPONENTS 0504 SWITCH_LIFT_CAMERA 0505 CLOSE_ALL_CAR_DOORS 0506 GET_DISTANCE_BETWEEN_COORDS_2D 0507 GET_DISTANCE_BETWEEN_COORDS_3D 0508 POP_CAR_BOOT_USING_PHYSICS 0509 SET_FIRST_PERSON_WEAPON_CAMERA 050A IS_CHAR_LEAVING_VEHICLE_TO_DIE 050B SORT_OUT_OBJECT_COLLISION_WITH_CAR 050C GET_MAX_WANTED_LEVEL 050D IS_CHAR_WANDER_PATH_CLEAR 050E PRINT_HELP_WITH_NUMBER 050F PRINT_HELP_FOREVER 0510 PRINT_HELP_FOREVER_WITH_NUMBER 0511 SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG 0512 LOAD_AND_LAUNCH_MISSION_EXCLUSIVE 0513 IS_MISSION_AUDIO_PLAYING 0514 CREATE_LOCKED_PROPERTY_PICKUP 0515 CREATE_FORSALE_PROPERTY_PICKUP 0516 FREEZE_CAR_POSITION 0517 HAS_CHAR_BEEN_DAMAGED_BY_CHAR 0518 HAS_CHAR_BEEN_DAMAGED_BY_CAR 0519 HAS_CAR_BEEN_DAMAGED_BY_CHAR 051A HAS_CAR_BEEN_DAMAGED_BY_CAR 051B GET_RADIO_CHANNEL 051C DISPLAY_TEXT_WITH_3_NUMBERS 051D IS_CAR_DROWNING_IN_WATER 051E IS_CHAR_DROWNING_IN_WATER 051F DISABLE_CUTSCENE_SHADOWS 0520 HAS_GLASS_BEEN_SHATTERED_NEARBY 0521 ATTACH_CUTSCENE_OBJECT_TO_BONE 0522 ATTACH_CUTSCENE_OBJECT_TO_COMPONENT 0523 SET_CHAR_STAY_IN_CAR_WHEN_JACKED 0524 IS_MISSION_AUDIO_LOADING 0525 ADD_MONEY_SPENT_ON_WEAPONS 0526 ADD_MONEY_SPENT_ON_PROPERTY 0527 ADD_MONEY_SPENT_ON_AUTO_PAINTING 0528 SET_CHAR_ANSWERING_MOBILE 0529 SET_PLAYER_DRUNKENNESS 052A GET_PLAYER_DRUNKENNESS 052B SET_PLAYER_DRUG_LEVEL 052C GET_PLAYER_DRUG_LEVEL 052D ADD_LOAN_SHARK_VISITS 052E ADD_STORES_KNOCKED_OFF 052F ADD_MOVIE_STUNTS 0530 ADD_NUMBER_OF_ASSASSINATIONS 0531 ADD_PIZZAS_DELIVERED 0532 ADD_GARBAGE_PICKUPS 0533 ADD_ICE_CREAMS_SOLD 0534 SET_TOP_SHOOTING_RANGE_SCORE 0535 ADD_SHOOTING_RANGE_RANK 0536 ADD_MONEY_SPENT_ON_GAMBLING 0537 ADD_MONEY_WON_ON_GAMBLING 0538 SET_LARGEST_GAMBLING_WIN 0539 SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT 053A CLEAR_CHAR_WAIT_STATE 053B GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE 053C SET_CAN_BURST_CAR_TYRES 053D SET_PLAYER_AUTO_AIM 053E FIRE_HUNTER_GUN 053F SET_PROPERTY_AS_OWNED 0540 ADD_BLOOD_RING_KILLS 0541 SET_LONGEST_TIME_IN_BLOOD_RING 0542 REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE 0543 IS_PLAYER_TOUCHING_VEHICLE 0544 IS_CHAR_TOUCHING_VEHICLE 0545 CHECK_FOR_PED_MODEL_AROUND_PLAYER 0546 CLEAR_CHAR_FOLLOW_PATH 0547 SET_CHAR_CAN_BE_SHOT_IN_VEHICLE 0548 ATTACH_CUTSCENE_OBJECT_TO_VEHICLE 0549 LOAD_MISSION_TEXT 054A SET_TONIGHTS_EVENT 054B CLEAR_CHAR_LAST_DAMAGE_ENTITY 054C CLEAR_CAR_LAST_DAMAGE_ENTITY 054D FREEZE_OBJECT_POSITION 054E SET_PLAYER_HAS_MET_DEBBIE_HARRY 054F SET_RIOT_INTENSITY 0550 IS_CAR_IN_ANGLED_AREA_2D 0551 IS_CAR_IN_ANGLED_AREA_3D 0552 REMOVE_WEAPON_FROM_CHAR 0553 SET_UP_TAXI_SHORTCUT 0554 CLEAR_TAXI_SHORTCUT 0555 SET_CHAR_OBJ_GOTO_CAR_ON_FOOT 0556 GET_CLOSEST_WATER_NODE 0557 ADD_PORN_LEAFLET_TO_RUBBISH 0558 CREATE_CLOTHES_PICKUP 0559 CHANGE_BLIP_THRESHOLD 055A MAKE_PLAYER_FIRE_PROOF 055B INCREASE_PLAYER_MAX_HEALTH 055C INCREASE_PLAYER_MAX_ARMOUR 055D CREATE_RANDOM_CHAR_AS_DRIVER 055E CREATE_RANDOM_CHAR_AS_PASSENGER 055F SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS 0560 ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON 0561 MAKE_HELI_COME_CRASHING_DOWN 0562 ADD_EXPLOSION_NO_SOUND 0563 SET_OBJECT_AREA_VISIBLE 0564 WAS_VEHICLE_EVER_POLICE 0565 SET_CHAR_NEVER_TARGETTED 0566 LOAD_UNCOMPRESSED_ANIM 0567 WAS_CUTSCENE_SKIPPED 0568 SET_CHAR_CROUCH_WHEN_THREATENED 0569 IS_CHAR_IN_ANY_POLICE_VEHICLE 056A DOES_CHAR_EXIST 056B DOES_VEHICLE_EXIST 056C ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT 056D ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT 056E IS_CHAR_STUCK 056F SET_ALL_TAXIS_HAVE_NITRO 0570 SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY 0571 FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION 0572 FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION 0573 FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION 0574 SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION 0575 REGISTER_VIGILANTE_LEVEL 0576 CLEAR_ALL_CHAR_ANIMS 0577 SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE 0578 WANTED_STARS_ARE_FLASHING 0579 SET_ALLOW_HURRICANES 057A PLAY_ANNOUNCEMENT 057B SET_PLAYER_IS_IN_STADIUM 057C GET_BUS_FARES_COLLECTED_BY_PLAYER 057D SET_CHAR_OBJ_BUY_ICE_CREAM 057E DISPLAY_RADAR 057F REGISTER_BEST_POSITION 0580 IS_PLAYER_IN_INFO_ZONE 0581 CLEAR_CHAR_ICE_CREAM_PURCHASE 0582 IS_IN_CAR_FIRE_BUTTON_PRESSED 0583 HAS_CHAR_ATTEMPTED_ATTRACTOR 0584 SET_LOAD_COLLISION_FOR_CAR_FLAG 0585 SET_LOAD_COLLISION_FOR_CHAR_FLAG 0586 SET_LOAD_COLLISION_FOR_OBJECT_FLAG 0587 ADD_BIG_GUN_FLASH 0588 HAS_CHAR_BOUGHT_ICE_CREAM 0589 GET_PROGRESS_PERCENTAGE 058A SET_SHORTCUT_PICKUP_POINT 058B SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION 058C GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA 058D GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE 058E UNLOCK_ALL_CAR_DOORS_IN_AREA 058F SET_GANG_ATTACK_PLAYER_WITH_COPS 0590 SET_CHAR_FRIGHTENED_IN_JACKED_CAR 0591 SET_VEHICLE_TO_FADE_IN 0592 REGISTER_ODDJOB_MISSION_PASSED 0593 IS_PLAYER_IN_SHORTCUT_TAXI 0594 IS_CHAR_DUCKING 0595 CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI 0596 REGISTER_FIRE_LEVEL 0597 IS_AUSTRALIAN_GAME 0598 DISARM_CAR_BOMB 0599 SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED 059A SHUFFLE_CARD_DECKS 059B FETCH_NEXT_CARD 059C GET_OBJECT_VELOCITY 059D IS_DEBUG_CAMERA_ON 059E ADD_TO_OBJECT_ROTATION_VELOCITY 059F SET_OBJECT_ROTATION_VELOCITY 05A0 IS_OBJECT_STATIC 05A1 GET_ANGLE_BETWEEN_2D_VECTORS 05A2 DO_2D_RECTANGLES_COLLIDE 05A3 GET_OBJECT_ROTATION_VELOCITY 05A4 ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY 05A5 GET_OBJECT_SPEED 05A6 SET_VAR_TEXT_LABEL 05A7 SET_LVAR_TEXT_LABEL 05A8 VAR_TEXT_LABEL 05A9 LVAR_TEXT_LABEL 05AA IS_VAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL 05AB IS_LVAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL 05AC DO_2D_LINES_INTERSECT 05AD GET_2D_LINES_INTERSECT_POINT 05AE IS_2D_POINT_IN_TRIANGLE 05AF IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE 05B0 IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE 05B1 CHAR_LOOK_AT_OBJECT_ALWAYS 05B2 APPLY_COLLISION_ON_OBJECT 05B3 SAVE_STRING_TO_DEBUG_FILE 05B4 TASK_PLAYER_ON_FOOT 05B5 TASK_PLAYER_IN_CAR 05B6 TASK_PAUSE 05B7 TASK_STAND_STILL 05B8 TASK_FALL_AND_GET_UP 05B9 TASK_JUMP 05BA TASK_TIRED 05BB TASK_DIE 05BC TASK_LOOK_AT_CHAR 05BD TASK_LOOK_AT_VEHICLE 05BE TASK_SAY 05BF TASK_SHAKE_FIST 05C0 TASK_COWER 05C1 TASK_HANDS_UP 05C2 TASK_DUCK 05C3 TASK_DETONATE 05C4 TASK_USE_ATM 05C5 TASK_SCRATCH_HEAD 05C6 TASK_LOOK_ABOUT 05C7 TASK_ENTER_CAR_AS_PASSENGER 05C8 TASK_ENTER_CAR_AS_DRIVER 05C9 TASK_STEAL_CAR 05CA TASK_LEAVE_CAR 05CB TASK_LEAVE_CAR_AND_DIE 05CC TASK_LEAVE_CAR_AND_FLEE 05CD TASK_CAR_DRIVE 05CE TASK_CAR_DRIVE_TO_COORD 05CF TASK_CAR_DRIVE_WANDER 05D0 TASK_GO_STRAIGHT_TO_COORD 05D1 TASK_ACHIEVE_HEADING 05D2 SET_CHAR_IN_DISGUISE 05D3 FLUSH_ROUTE 05D4 EXTEND_ROUTE 05D5 TASK_FOLLOW_POINT_ROUTE 05D6 TASK_GOTO_CHAR 05D7 TASK_FLEE_POINT 05D8 TASK_FLEE_CHAR 05D9 TASK_SMART_FLEE_POINT 05DA TASK_SMART_FLEE_CHAR 05DB TASK_WANDER_STANDARD 05DC TASK_WANDER_COP 05DD TASK_WANDER_CRIMINAL 05DE TASK_FOLLOW_LEADER_IN_FORMATION 05DF TASK_KILL_CHAR_ON_FOOT 05E0 START_ADDING_STUNT_POINTS 05E1 ADD_STUNT_POINT 05E2 START_PLAYING_STUNT 05E3 HAS_STUNT_ENDED 05E4 HAS_STUNT_FAILED 05E5 START_RECORDING_STUNT 05E6 START_RECORDING_CAR 05E7 STOP_RECORDING_CARS 05E8 START_PLAYBACK_RECORDED_CAR 05E9 STOP_PLAYBACK_RECORDED_CAR 05EA PAUSE_PLAYBACK_RECORDED_CAR 05EB UNPAUSE_PLAYBACK_RECORDED_CAR 05EC SET_CAR_PROTECT_CAR_REAR 05ED SET_CAR_PROTECT_CAR_FRONT 05EE SET_CAR_ESCORT_CAR_LEFT 05EF SET_CAR_ESCORT_CAR_RIGHT 05F0 SET_CAR_ESCORT_CAR_REAR 05F1 SET_CAR_ESCORT_CAR_FRONT 05F2 TASK_FOLLOW_PATH_NODES_TO_COORD 05F3 IS_CHAR_IN_ANGLED_AREA_2D 05F4 IS_CHAR_IN_ANGLED_AREA_ON_FOOT_2D 05F5 IS_CHAR_IN_ANGLED_AREA_IN_CAR_2D 05F6 IS_CHAR_STOPPED_IN_ANGLED_AREA_2D 05F7 IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D 05F8 IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_2D 05F9 IS_CHAR_IN_ANGLED_AREA_3D 05FA IS_CHAR_IN_ANGLED_AREA_ON_FOOT_3D 05FB IS_CHAR_IN_ANGLED_AREA_IN_CAR_3D 05FC IS_CHAR_STOPPED_IN_ANGLED_AREA_3D 05FD IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D 05FE IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_3D 05FF IS_CHAR_IN_TAXI 0600 TASK_GO_TO_COORD_ANY_MEANS 0601 GET_HEADING_FROM_VECTOR_2D 0602 TASK_PLAY_ANIM 0603 LOAD_PATH_NODES_IN_AREA 0604 RELEASE_PATH_NODES 0605 HAVE_PATH_NODES_BEEN_LOADED 0606 LOAD_ALL_PATH_NODES_FOR_DEBUG 0607 LOAD_CHAR_DECISION_MAKER 0608 SET_CHAR_DECISION_MAKER 0609 CLEAR_ALL_DECISION_MAKERS 060A SET_TEXT_DROPSHADOW 060B IS_PLAYBACK_GOING_ON_FOR_CAR 060C SET_SENSE_RANGE 060D SET_HEARING_RANGE 060E IS_CHAR_PLAYING_ANIM 060F SET_CHAR_ANIM_PLAYING_FLAG 0610 GET_CHAR_ANIM_CURRENT_TIME 0611 SET_CHAR_ANIM_CURRENT_TIME 0612 OPEN_SEQUENCE_TASK 0613 CLOSE_SEQUENCE_TASK 0614 SCRIPT_EVENT 0615 PERFORM_SEQUENCE_TASK 0616 SET_CHAR_COLLISION 0617 GET_CHAR_ANIM_TOTAL_TIME 0618 CLEAR_SEQUENCE_TASK 0619 CLEAR_ALL_SEQUENCE_TASKS 061A ADD_ATTRACTOR 061B CLEAR_ATTRACTOR 061C CLEAR_ALL_ATTRACTORS 061D TASK_PLAY_ANIM_FOR_TIME 061E CREATE_CHAR_AT_ATTRACTOR 061F TASK_LEAVE_CAR_IMMEDIATELY 0620 INCREMENT_INT_STAT 0621 INCREMENT_FLOAT_STAT 0622 DECREMENT_INT_STAT 0623 DECREMENT_FLOAT_STAT 0624 REGISTER_INT_STAT 0625 REGISTER_FLOAT_STAT 0626 SET_INT_STAT 0627 SET_FLOAT_STAT 0628 GET_ATTEMPTS_FOR_THIS_MISSION 0629 REGISTER_THIS_MISSION_HAS_BEEN_ATTEMPTED 062A REGISTER_THIS_MISSION_HAS_BEEN_PASSED 062B GET_SCRIPT_TASK_STATUS 062C CREATE_GROUP 062D SET_GROUP_LEADER 062E SET_GROUP_MEMBER 062F REMOVE_GROUP 0630 TASK_LEAVE_ANY_CAR 0631 TASK_KILL_CHAR_ON_FOOT_WHILE_DUCKING 0632 TASK_AIM_GUN_AT_CHAR 0633 TASK_SIDE_STEP_AND_SHOOT 0634 TASK_GO_TO_COORD_WHILE_SHOOTING 0635 TASK_STAY_IN_SAME_PLACE 0636 TASK_TURN_CHAR_TO_FACE_CHAR 0637 OPEN_THREAT_LIST 0638 CLOSE_THREAT_LIST 0639 SET_PEDMODEL_AS_THREAT 063A SET_CHAR_THREAT_LIST 063B REMOVE_THREAT_LIST 063C PERFORM_SEQUENCE_TASK_REPEATEDLY 063D SET_PEDTYPE_AS_THREAT 063E CLEAR_CHAR_THREATS 063F IS_CHAR_AT_SCRIPTED_ATTRACTOR 0640 SET_SEQUENCE_TO_REPEAT 0641 CREATE_PED_GENERATOR 0642 SWITCH_PED_GENERATOR 0643 GET_SEQUENCE_PROGRESS 0644 CLEAR_LOOK_AT 0645 SET_FOLLOW_NODE_THRESHOLD_DISTANCE 0646 SET_CHAR_ZONE_DISTANCE 0647 ADD_PEDMODEL_AS_ATTRACTOR_USER 0648 CREATE_FX_SYSTEM 0649 PLAY_FX_SYSTEM 064A PAUSE_FX_SYSTEM 064B STOP_FX_SYSTEM 064C PLAY_AND_KILL_FX_SYSTEM 064D KILL_FX_SYSTEM 064E CREATE_FX_SYSTEM_WITH_DIRECTION 064F GET_INT_STAT 0650 GET_FLOAT_STAT 0651 SET_OBJECT_RENDER_SCORCHED 0652 TASK_LOOK_AT_OBJECT 0653 LIMIT_ANGLE 0654 OPEN_CAR_DOOR 0655 SET_GROUP_DEFAULT_LEADER_TASK 0656 SET_ATTRACTOR_PAIR 0657 PLACE_CHAR_AT_ATTRACTOR 0658 GET_PICKUP_COORDINATES 0659 REMOVE_DECISION_MAKER 065A VIEW_INTEGER_VARIABLE 065B VIEW_FLOAT_VARIABLE 065C WATCH_INTEGER_VARIABLE 065D WATCH_FLOAT_VARIABLE 065E BREAKPOINT 065F WRITE_DEBUG 0660 WRITE_DEBUG_WITH_INT 0661 WRITE_DEBUG_WITH_FLOAT 0662 GET_CHAR_MODEL 0663 IS_CHAR_TOUCHING_ANY_OBJECT 0664 TASK_AIM_GUN_AT_COORD 0665 TASK_SHOOT_AT_COORD 0666 CREATE_FX_SYSTEM_ON_CHAR 0667 CREATE_FX_SYSTEM_ON_CHAR_WITH_DIRECTION 0668 CREATE_FX_SYSTEM_ON_CAR 0669 CREATE_FX_SYSTEM_ON_CAR_WITH_DIRECTION 066A CREATE_FX_SYSTEM_ON_OBJECT 066B CREATE_FX_SYSTEM_ON_OBJECT_WITH_DIRECTION 066C ADD_QUEUED_DIALOGUE 066D IS_DIALOGUE_FINISHED 066E IS_DIALOGUE_PLAYING 066F TASK_DESTROY_CAR 0670 TASK_DIVE_AND_GET_UP 0671 CUSTOM_PLATE_FOR_NEXT_CAR 0672 CREATE_PED_GENERATOR_AT_ATTRACTOR 0673 TASK_SHUFFLE_TO_NEXT_CAR_SEAT 0674 TASK_CHAT_WITH_CHAR 0675 GET_CHAR_AT_SCRIPTED_ATTRACTOR 0676 ATTACH_CAMERA_TO_VEHICLE 0677 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_VEHICLE 0678 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_CHAR 0679 ATTACH_CAMERA_TO_CHAR 067A ATTACH_CAMERA_TO_CHAR_LOOK_AT_VEHICLE 067B ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR 067C FORCE_CAR_LIGHTS 067D ADD_PEDTYPE_AS_ATTRACTOR_USER 067E ATTACH_OBJECT_TO_CAR 067F DETACH_OBJECT 0680 ATTACH_CAR_TO_CAR 0681 DETACH_CAR 0682 IS_OBJECT_ATTACHED 0683 IS_VEHICLE_ATTACHED 0684 CLEAR_CHAR_TASKS 0685 TASK_TOGGLE_PED_THREAT_SCANNER 0686 POP_CAR_DOOR 0687 FIX_CAR_DOOR 0688 TASK_EVERYONE_LEAVE_CAR 0689 IS_PLAYER_TARGETTING_ANYTHING 068A GET_ACTIVE_CAMERA_COORDINATES 068B GET_ACTIVE_CAMERA_POINT_AT 068C GET_CLOSEST_BUYABLE_OBJECT_TO_PLAYER 068D OPEN_FRIEND_LIST 068E CLOSE_FRIEND_LIST 068F REMOVE_FRIEND_LIST 0690 SET_PEDMODEL_AS_FRIEND 0691 SET_PEDTYPE_AS_FRIEND 0692 CLEAR_CHAR_FRIENDS 0693 SET_CHAR_FRIEND_LIST 0694 POP_CAR_PANEL 0695 FIX_CAR_PANEL 0696 FIX_CAR_TYRE 0697 ATTACH_OBJECT_TO_OBJECT 0698 ATTACH_OBJECT_TO_CHAR 0699 ATTACH_CAMERA_TO_OBJECT 069A ATTACH_CAMERA_TO_OBJECT_LOOK_AT_VEHICLE 069B ATTACH_CAMERA_TO_OBJECT_LOOK_AT_CHAR 069C ATTACH_CAMERA_TO_OBJECT_LOOK_AT_OBJECT 069D ATTACH_CAMERA_TO_CHAR_LOOK_AT_OBJECT 069E ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_OBJECT 069F GET_CAR_SPEED_VECTOR 06A0 GET_CAR_MASS 06A1 TASK_KILL_THREATS_ON_FOOT_WHILE_DUCKING 06A2 TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP 06A3 TASK_PLAY_ANIM_WITH_VELOCITY_EXTRACTION 06A4 ATTACH_CHAR_TO_BIKE 06A5 TASK_GOTO_CHAR_OFFSET 06A6 TASK_LOOK_AT_COORD 06A7 IS_RECORDING_GOING_ON_FOR_CAR 06A8 HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE 06A9 GET_CHAR_SPEED 06AA SET_GROUP_DECISION_MAKER 06AB LOAD_GROUP_DECISION_MAKER 06AC DISABLE_PLAYER_SPRINT 06AD TASK_SIT_DOWN 06AE CREATE_SEARCHLIGHT 06AF DELETE_SEARCHLIGHT 06B0 DOES_SEARCHLIGHT_EXIST 06B1 MOVE_SEARCHLIGHT_BETWEEN_COORDS 06B2 POINT_SEARCHLIGHT_AT_COORD 06B3 POINT_SEARCHLIGHT_AT_CHAR 06B4 IS_CHAR_IN_SEARCHLIGHT 06B5 SET_GROUP_DEFAULT_TASK 06B6 HAS_CUTSCENE_LOADED 06B7 TASK_TURN_CHAR_TO_FACE_COORD 06B8 TASK_DRIVE_POINT_ROUTE 06B9 FIRE_SINGLE_BULLET 06BA IS_LINE_OF_SIGHT_CLEAR 06BB GET_CAR_ROLL 06BC POINT_SEARCHLIGHT_AT_VEHICLE 06BD IS_VEHICLE_IN_SEARCHLIGHT 06BE CREATE_SEARCHLIGHT_ON_VEHICLE 06BF TASK_GO_TO_COORD_WHILE_AIMING 06C0 GET_NUMBER_OF_FIRES_IN_RANGE 06C1 ADD_BLIP_FOR_SEARCHLIGHT 06C2 SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR 06C3 TASK_OPEN_DRIVER_DOOR 06C4 TASK_CAR_TEMP_ACTION 06C5 SET_LA_RIOTS 06C6 REMOVE_CHAR_FROM_GROUP 06C7 ATTACH_SEARCHLIGHT_TO_SEARCHLIGHT_OBJECT 06C8 SET_VEHICLE_RECORDS_COLLISIONS 06C9 DRAW_CROSS_IN_FRONT_OF_DEBUG_CAMERA 06CA DRAW_DEBUG_CUBE 06CB GET_CAR_LAST_ROUTE_COORDS 06CC DISPLAY_TIMER_BARS 06CD SWITCH_EMERGENCY_SERVICES 06CE SET_VAR_TEXT_LABEL16 06CF SET_LVAR_TEXT_LABEL16 06D0 VAR_TEXT_LABEL16 06D1 LVAR_TEXT_LABEL16 06D2 CREATE_CHECKPOINT 06D3 DELETE_CHECKPOINT 06D4 SWITCH_RANDOM_TRAINS 06D5 CREATE_MISSION_TRAIN 06D6 DELETE_MISSION_TRAINS 06D7 MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED 06D8 DELETE_ALL_TRAINS 06D9 SET_TRAIN_SPEED 06DA SET_TRAIN_CRUISE_SPEED 06DB GET_TRAIN_CABOOSE 06DC DELETE_PLAYER 06DD SET_TWO_PLAYER_CAMERA_MODE 06DE TASK_CAR_MISSION 06DF TASK_GO_TO_OBJECT 06E0 TASK_WEAPON_ROLL 06E1 TASK_CHAR_ARREST_CHAR 06E2 GET_AVAILABLE_VEHICLE_MOD 06E3 GET_VEHICLE_MOD_TYPE 06E4 ADD_VEHICLE_MOD 06E5 REMOVE_VEHICLE_MOD 06E6 REQUEST_VEHICLE_MOD 06E7 HAS_VEHICLE_MOD_LOADED 06E8 MARK_VEHICLE_MOD_AS_NO_LONGER_NEEDED 06E9 GET_NUM_AVAILABLE_PAINTJOBS 06EA GIVE_VEHICLE_PAINTJOB 06EB IS_GROUP_MEMBER 06EC IS_GROUP_LEADER 06ED SET_GROUP_SEPARATION_RANGE 06EE LIMIT_TWO_PLAYER_DISTANCE 06EF RELEASE_TWO_PLAYER_DISTANCE 06F0 SET_PLAYER_PLAYER_TARGETTING 06F1 CREATE_SCRIPT_GANG_ROADBLOCK 06F2 GET_SCRIPT_FIRE_COORDS 06F3 CLEAR_TWO_PLAYER_CAMERA_MODE 06F4 SET_PLAYER_PASSENGER_CAN_SHOOT 06F5 GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING 06F6 GET_HEIGHT_OF_CAR_WHEELS_FROM_GROUND 06F7 SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS 06F8 SWITCH_PLAYER_CROSSHAIR 06F9 DOES_CAR_HAVE_STUCK_CAR_CHECK 06FA SET_PLAYBACK_SPEED 06FB GET_CAR_VALUE 06FC ARE_ANY_CHARS_NEAR_CHAR 06FD SKIP_CUTSCENE_START 06FE SKIP_CUTSCENE_END 06FF GET_PERCENTAGE_TAGGED_IN_AREA 0700 SET_TAG_STATUS_IN_AREA 0701 CAR_GOTO_COORDINATES_RACING 0702 START_PLAYBACK_RECORDED_CAR_USING_AI 0703 SKIP_IN_PLAYBACK_RECORDED_CAR 0704 SKIP_CUTSCENE_START_INTERNAL 0705 CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE 0706 ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE 0707 TASK_PICK_UP_OBJECT 0708 DROP_OBJECT 0709 EXPLODE_CAR_IN_CUTSCENE 070A BUILD_PLAYER_MODEL 070B PLANE_ATTACK_PLAYER 070C PLANE_FLY_IN_DIRECTION 070D PLANE_FOLLOW_ENTITY 070E ALLOCATE_SCRIPT_TO_PED_GENERATOR 070F ALLOCATE_SCRIPT_TO_RANDOM_PED 0710 TASK_DRIVE_BY 0711 SET_CAR_STAY_IN_SLOW_LANE 0712 TAKE_REMOTE_CONTROL_OF_CAR 0713 IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED 0714 START_SETTING_UP_CONVERSATION 0715 SET_UP_CONVERSATION_NODE 0716 FINISH_SETTING_UP_CONVERSATION 0717 IS_CONVERSATION_AT_NODE 0718 CLEAR_ALL_CONVERSATIONS 0719 GET_CHAR_LIGHTING 071A SET_CLOSEST_OBJECT_OF_TYPE_RENDER_SCORCHED 071B GET_OBJECT_HEALTH 071C SET_OBJECT_HEALTH 071D GET_VEHICLE_WHEEL_UPGRADE_CLASS 071E GET_NUM_WHEELS_IN_UPGRADE_CLASS 071F GET_WHEEL_IN_UPGRADE_CLASS 0720 BREAK_OBJECT 0721 HELI_ATTACK_PLAYER 0722 HELI_FLY_IN_DIRECTION 0723 HELI_FOLLOW_ENTITY 0724 POLICE_HELI_CHASE_ENTITY 0725 SET_UP_CONVERSATION_END_NODE 0726 TASK_USE_MOBILE_PHONE 0727 TASK_WARP_CHAR_INTO_CAR_AS_DRIVER 0728 TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER 0729 SWITCH_COPS_ON_BIKES 072A IS_FLAME_IN_ANGLED_AREA_2D 072B IS_FLAME_IN_ANGLED_AREA_3D 072C ADD_STUCK_CAR_CHECK_WITH_WARP 072D DAMAGE_CAR_PANEL 072E SET_CAR_ROLL 072F SUPPRESS_CAR_MODEL 0730 DONT_SUPPRESS_CAR_MODEL 0731 DONT_SUPPRESS_ANY_CAR_MODELS 0732 IS_PS2_KEYBOARD_KEY_PRESSED 0733 IS_PS2_KEYBOARD_KEY_JUST_PRESSED 0734 IS_CHAR_HOLDING_OBJECT 0735 SET_ZONE_RADAR_COLOURS 0736 GIVE_LOWRIDER_SUSPENSION_TO_CAR 0737 DOES_CAR_HAVE_LOWRIDER_SUSPENSION 0738 SET_CAR_CAN_GO_AGAINST_TRAFFIC 0739 DAMAGE_CAR_DOOR 073A GET_RANDOM_CAR_IN_SPHERE 073B GET_RANDOM_CAR_IN_SPHERE_NO_SAVE 073C GET_RANDOM_CHAR_IN_SPHERE 073D GET_COORDS_OF_CLOSEST_COLLECTABLE1 073E HAS_CHAR_BEEN_ARRESTED 073F SET_PLANE_THROTTLE 0740 HELI_LAND_AT_COORDS 0741 GET_STAT_CHANGE_AMOUNT 0742 PLANE_STARTS_IN_AIR 0743 SET_RELATIONSHIP 0744 CLEAR_RELATIONSHIP 0745 CLEAR_ALL_RELATIONSHIPS 0746 CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE 0747 ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE 0748 DRAW_SPRITE_WITH_ROTATION 0749 TASK_USE_ATTRACTOR 074A TASK_SHOOT_AT_CHAR 074B SET_INFORM_RESPECTED_FRIENDS 074C IS_CHAR_RESPONDING_TO_EVENT 074D SET_OBJECT_VISIBLE 074E TASK_FLEE_CHAR_ANY_MEANS 074F STOP_RECORDING_CAR 0750 SET_ALERTNESS 0751 FLUSH_PATROL_ROUTE 0752 EXTEND_PATROL_ROUTE 0753 TASK_GO_ON_PATROL 0754 GET_PATROL_ALERTNESS 0755 SET_CHAR_SPECIAL_EVENT 0756 SET_ATTRACTOR_AS_COVER_NODE 0757 PLAY_OBJECT_ANIM 0758 SET_RADAR_ZOOM 0759 DOES_BLIP_EXIST 075A LOAD_PRICES 075B LOAD_SHOP 075C GET_NUMBER_OF_ITEMS_IN_SHOP 075D GET_ITEM_IN_SHOP 075E GET_PRICE_OF_ITEM 075F TASK_DEAD 0760 SET_CAR_AS_MISSION_CAR 0761 IS_SEARCHLIGHT_IN_ANGLED_AREA_2D 0762 IS_SEARCHLIGHT_IN_ANGLED_AREA_3D 0763 SWITCH_SEARCHLIGHT_BULB 0764 SET_ZONE_POPULATION_TYPE 0765 SET_ZONE_GANG_CAP 0766 GET_ZONE_GANG_CAP 0767 SET_ZONE_DEALER_STRENGTH 0768 GET_ZONE_DEALER_STRENGTH 0769 SET_ZONE_GANG_STRENGTH 076A GET_ZONE_GANG_STRENGTH 076B SET_NO_POLICE_DURING_LA_RIOTS 076C IS_MESSAGE_BEING_DISPLAYED 076D SET_CHAR_IS_TARGET_PRIORITY 076E CUSTOM_PLATE_DESIGN_FOR_NEXT_CAR 076F TASK_GOTO_CAR 0770 CLEAR_HELP_WITH_THIS_LABEL 0771 IS_SEARCHLIGHT_BULB_ON 0772 CREATE_OIL_PUDDLE 0773 REQUEST_IPL 0774 REMOVE_IPL 0775 REMOVE_IPL_DISCREETLY 0776 TASK_OPEN_PASSENGER_DOOR 0777 SET_CHAR_RELATIONSHIP 0778 CLEAR_CHAR_RELATIONSHIP 0779 CLEAR_ALL_CHAR_RELATIONSHIPS 077A GET_CAR_PITCH 077B GET_AREA_VISIBLE 077C ADD_INT_TO_VAR_CONSOLE 077D HELI_KEEP_ENTITY_IN_VIEW 077E GET_WEAPONTYPE_MODEL 077F GET_WEAPONTYPE_SLOT 0780 GET_SHOPPING_EXTRA_INFO 0781 GIVE_PLAYER_CLOTHES 0782 GIVE_PLAYER_TATTOO 0783 GET_NUMBER_OF_FIRES_IN_AREA 0784 SET_CHAR_TYRES_CAN_BE_BURST 0785 ATTACH_WINCH_TO_HELI 0786 RELEASE_ENTITY_FROM_WINCH 0787 GET_TRAIN_CARRIAGE 0788 GRAB_ENTITY_ON_WINCH 0789 GET_NAME_OF_ITEM 078A ADD_FLOAT_TO_VAR_CONSOLE 078B TASK_DRAG_CHAR_FROM_CAR 078C TASK_CLIMB 078D BUY_ITEM 078E BUY_TATTOO 078F CLEAR_CHAR_TASKS_IMMEDIATELY 0790 STORE_CLOTHES_STATE 0791 RESTORE_CLOTHES_STATE 0792 DELETE_WINCH_FOR_HELI 0793 GET_ROPE_HEIGHT_FOR_OBJECT 0794 SET_ROPE_HEIGHT_FOR_OBJECT 0795 GRAB_ENTITY_ON_ROPE_FOR_OBJECT 0796 RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT 0797 ATTACH_CAR_TO_ROPE_FOR_OBJECT 0798 ATTACH_CHAR_TO_ROPE_FOR_OBJECT 0799 ATTACH_OBJECT_TO_ROPE_FOR_OBJECT 079A PLAYER_ENTERED_DOCK_CRANE 079B PLAYER_ENTERED_BUILDINGSITE_CRANE 079C PLAYER_LEFT_CRANE 079D PERFORM_SEQUENCE_TASK_FROM_PROGRESS 079E SET_NEXT_DESIRED_MOVE_STATE 079F SET_NEXT_EVENT_RESPONSE_SEQUENCE 07A0 TASK_GOTO_CHAR_AIMING 07A1 GET_SEQUENCE_PROGRESS_RECURSIVE 07A2 TASK_KILL_CHAR_ON_FOOT_TIMED 07A3 GET_NEAREST_TAG_POSITION 07A4 TASK_JETPACK 07A5 SET_AREA51_SAM_SITE 07A6 IS_CHAR_IN_ANY_SEARCHLIGHT 07A7 GET_SEARCHLIGHT_COORDS 07A8 IS_TRAILER_ATTACHED_TO_CAB 07A9 DETACH_TRAILER_FROM_CAB 07AA GET_TRAILER_ATTACHED_TO_CAB 07AB GET_CAB_ATTACHED_TO_TRAILER 07AC GET_PLAYER_GROUP 07AD GET_LOADED_SHOP 07AE GET_BEAT_PROXIMITY 07AF SET_BEAT_ZONE_SIZE 07B0 SET_GROUP_DEFAULT_TASK_ALLOCATOR 07B1 SET_PLAYER_GROUP_RECRUITMENT 07B2 DISPLAY_TWO_ONSCREEN_COUNTERS 07B3 DISPLAY_TWO_ONSCREEN_COUNTERS_WITH_STRING 07B4 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS 07B5 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS_WITH_STRING 07B6 TASK_KILL_CHAR_ON_FOOT_PATROL 07B7 HELI_AIM_AHEAD_OF_TARGET_ENTITY 07B8 ACTIVATE_HELI_SPEED_CHEAT 07B9 TASK_SET_CHAR_DECISION_MAKER 07BA DELETE_MISSION_TRAIN 07BB MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED 07BC SET_BLIP_ALWAYS_DISPLAY_ON_ZOOMED_RADAR 07BD REQUEST_CAR_RECORDING 07BE HAS_CAR_RECORDING_BEEN_LOADED 07BF DISPLAY_PLAYBACK_RECORDED_CAR 07C0 GET_OBJECT_QUATERNION 07C1 SET_OBJECT_QUATERNION 07C2 GET_VEHICLE_QUATERNION 07C3 SET_VEHICLE_QUATERNION 07C4 SET_MISSION_TRAIN_COORDINATES 07C5 DISPLAY_DEBUG_MESSAGE 07C6 TASK_COMPLEX_PICKUP_OBJECT 07C7 TASK_SIMPLE_PUTDOWN_OBJECT 07C8 LISTEN_TO_PLAYER_GROUP_COMMANDS 07C9 SET_PLAYER_ENTER_CAR_BUTTON 07CA TASK_CHAR_SLIDE_TO_COORD 07CB SET_BULLET_WHIZZ_BY_DISTANCE 07CC SET_TWO_PLAYER_CAM_MODE_SEPARATE_CARS 07CD GET_CURRENT_DAY_OF_WEEK 07CE SET_CURRENT_DAY_OF_WEEK 07CF ACTIVATE_INTERIORS 07D0 REGISTER_SCRIPT_BRAIN_FOR_CODE_USE 07D1 REGISTER_OBJECT_SCRIPT_BRAIN_FOR_CODE_USE 07D2 APPLY_FORCE_TO_CAR 07D3 IS_INT_LVAR_EQUAL_TO_INT_VAR 07D4 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_VAR 07D5 IS_INT_LVAR_NOT_EQUAL_TO_INT_VAR 07D6 IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_VAR 07D7 ADD_TO_CAR_ROTATION_VELOCITY 07D8 SET_CAR_ROTATION_VELOCITY 07D9 GET_CAR_ROTATION_VELOCITY 07DA SET_CHAR_SHOOT_RATE 07DB IS_MODEL_IN_CDIMAGE 07DC REMOVE_OIL_PUDDLES_IN_AREA 07DD SET_BLIP_AS_FRIENDLY 07DE TASK_SWIM_TO_COORD 07DF TASK_GO_STRAIGHT_TO_COORD_WITHOUT_STOPPING 07E0 GET_BEAT_INFO_FOR_CURRENT_TRACK 07E1 GET_MODEL_DIMENSIONS 07E2 COPY_CHAR_DECISION_MAKER 07E3 COPY_GROUP_DECISION_MAKER 07E4 TASK_DRIVE_POINT_ROUTE_ADVANCED 07E5 IS_RELATIONSHIP_SET 07E6 HAS_CHAR_SPOTTED_CAR 07E7 SET_ROPE_HEIGHT_FOR_HELI 07E8 GET_ROPE_HEIGHT_FOR_HELI 07E9 IS_CAR_LOWRIDER 07EA IS_PERFORMANCE_CAR 07EB SET_CAR_ALWAYS_CREATE_SKIDS 07EC GET_CITY_FROM_COORDS 07ED HAS_OBJECT_OF_TYPE_BEEN_SMASHED 07EE IS_PLAYER_PERFORMING_WHEELIE 07EF IS_PLAYER_PERFORMING_STOPPIE 07F0 SET_CHECKPOINT_COORDS 07F1 SET_ONSCREEN_TIMER_DISPLAY 07F2 CONTROL_CAR_HYDRAULICS 07F3 GET_GROUP_SIZE 07F4 SET_OBJECT_COLLISION_DAMAGE_EFFECT 07F5 SET_CAR_FOLLOW_CAR 07F6 PLAYER_ENTERED_QUARRY_CRANE 07F7 PLAYER_ENTERED_LAS_VEGAS_CRANE 07F8 SWITCH_ENTRY_EXIT 07F9 DISPLAY_TEXT_WITH_FLOAT 07FA DOES_GROUP_EXIST 07FB GIVE_MELEE_ATTACK_TO_CHAR 07FC SET_CAR_HYDRAULICS 07FD IS_2PLAYER_GAME_GOING_ON 07FE GET_CAMERA_FOV 07FF SET_GLOBAL_PED_SEARCH_PARAMS 0800 DOES_CAR_HAVE_HYDRAULICS 0801 TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM 0802 ALLOCATE_SCRIPT_TO_OBJECT 0803 GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER 0804 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_SHOOTING 0805 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_NO_SHOOTING 0806 SET_TWO_PLAYER_CAM_MODE_NOT_BOTH_IN_CAR 0807 GET_LEVEL_DESIGN_COORDS_FOR_OBJECT 0808 SAVE_TEXT_LABEL_TO_DEBUG_FILE 0809 GET_CHAR_BREATH 080A SET_CHAR_BREATH 080B GET_CHAR_HIGHEST_PRIORITY_EVENT 080C ARE_PATHS_LOADED_FOR_CAR 080D GET_PARKING_NODE_IN_AREA 080E GET_CAR_CHAR_IS_USING 080F TASK_PLAY_ANIM_NON_INTERRUPTABLE 0810 FORCE_NEXT_DIE_ANIM 0811 ADD_STUNT_JUMP 0812 SET_OBJECT_COORDINATES_AND_VELOCITY 0813 SET_CHAR_KINDA_STAY_IN_SAME_PLACE 0814 TASK_FOLLOW_PATROL_ROUTE 0815 IS_CHAR_IN_AIR 0816 GET_CHAR_HEIGHT_ABOVE_GROUND 0817 SET_CHAR_WEAPON_SKILL 0818 ARE_PATHS_LOADED_IN_AREA 0819 SET_TEXT_EDGE 081A SET_CAR_ENGINE_BROKEN 081B IS_THIS_MODEL_A_BOAT 081C IS_THIS_MODEL_A_PLANE 081D IS_THIS_MODEL_A_HELI 081E IS_3D_COORD_IN_ZONE 081F SET_FIRST_PERSON_IN_CAR_CAMERA_MODE 0820 TASK_GREET_PARTNER 0821 GET_CLOSEST_PICKUP_COORDS_TO_COORD 0822 SET_HELI_BLADES_FULL_SPEED 0823 DISPLAY_HUD 0824 CONNECT_LODS 0825 SET_MAX_FIRE_GENERATIONS 0826 TASK_DIE_NAMED_ANIM 0827 SET_PLAYER_DUCK_BUTTON 0828 FIND_NEAREST_MULTIBUILDING 0829 SET_MULTIBUILDING_MODEL 082A GET_NUMBER_MULTIBUILDING_MODELS 082B GET_MULTIBUILDING_MODEL_INDEX 082C SET_CURRENT_BUYABLE_PROPERTY 082D SET_POOL_TABLE_COORDS 082E IS_AUDIO_BUILD 082F CLEAR_QUEUED_DIALOGUE 0830 HAS_OBJECT_BEEN_PHOTOGRAPHED 0831 DO_CAMERA_BUMP 0832 GET_CURRENT_DATE 0833 SET_OBJECT_ANIM_SPEED 0834 IS_OBJECT_PLAYING_ANIM 0835 SET_OBJECT_ANIM_PLAYING_FLAG 0836 GET_OBJECT_ANIM_CURRENT_TIME 0837 SET_OBJECT_ANIM_CURRENT_TIME 0838 GET_OBJECT_ANIM_TOTAL_TIME 0839 SET_CHAR_VELOCITY 083A GET_CHAR_VELOCITY 083B SET_CHAR_ROTATION 083C GET_CAR_UPRIGHT_VALUE 083D SET_VEHICLE_AREA_VISIBLE 083E SELECT_WEAPONS_FOR_VEHICLE 083F GET_CITY_PLAYER_IS_IN 0840 GET_NAME_OF_ZONE 0841 IS_VAR_TEXT_LABEL_EMPTY 0842 IS_LVAR_TEXT_LABEL_EMPTY 0843 IS_VAR_TEXT_LABEL16_EMPTY 0844 IS_LVAR_TEXT_LABEL16_EMPTY 0845 SWITCH 0846 ENDSWITCH 0847 CASE 0848 DEFAULT 0849 BREAK 084A ACTIVATE_INTERIOR_PEDS 084B SET_VEHICLE_CAN_BE_TARGETTED 084C GET_GROUP_LEADER 084D TASK_FOLLOW_FOOTSTEPS 084E DAMAGE_CHAR 084F SET_CAR_CAN_BE_VISIBLY_DAMAGED 0850 SET_HELI_REACHED_TARGET_DISTANCE 0851 BLOCK_NODES_IN_AREA 0852 GET_SOUND_LEVEL_AT_COORDS 0853 SET_CHAR_ALLOWED_TO_DUCK 0854 SET_WATER_CONFIGURATION 0855 SET_HEADING_FOR_ATTACHED_PLAYER 0856 TASK_WALK_ALONGSIDE_CHAR 0857 CREATE_EMERGENCY_SERVICES_CAR 0858 TASK_KINDA_STAY_IN_SAME_PLACE 0859 TASK_USE_ATTRACTOR_ADVANCED 085A TASK_FOLLOW_PATH_NODES_TO_COORD_SHOOTING 085B START_PLAYBACK_RECORDED_CAR_LOOPED 085C START_PLAYBACK_RECORDED_CAR_USING_AI_LOOPED 085D SET_CHAR_AREA_VISIBLE 085E IS_ATTACHED_PLAYER_HEADING_ACHIEVED 085F GET_MODEL_NAME_FOR_DEBUG_ONLY 0860 TASK_USE_NEARBY_ENTRY_EXIT 0861 ENABLE_ENTRY_EXIT_PLAYER_GROUP_WARPING 0862 FREEZE_STATE_OF_INTERIORS 0863 GET_CLOSEST_STEALABLE_OBJECT 0864 IS_PROCEDURAL_INTERIOR_ACTIVE 0865 CLEAR_THIS_VIEW_INTEGER_VARIABLE 0866 CLEAR_THIS_VIEW_FLOAT_VARIABLE 0867 CLEAR_ALL_VIEW_VARIABLES 0868 CLEAR_THIS_INTEGER_WATCHPOINT 0869 CLEAR_THIS_FLOAT_WATCHPOINT 086A CLEAR_ALL_BREAKPOINTS 086B CLEAR_ALL_WATCHPOINTS 086C IS_THIS_MODEL_A_TRAIN 086D GET_VEHICLE_CHAR_IS_STANDING_ON 086E SWITCH_START 086F SWITCH_CONTINUED 0870 REMOVE_CAR_RECORDING 0871 SET_ZONE_POPULATION_RACE 0872 SET_OBJECT_ONLY_DAMAGED_BY_PLAYER 0873 CREATE_BIRDS 0874 GET_VEHICLE_DIRT_LEVEL 0875 SET_VEHICLE_DIRT_LEVEL 0876 SET_GANG_WARS_ACTIVE 0877 IS_GANG_WAR_GOING_ON 0878 GIVE_PLAYER_CLOTHES_OUTSIDE_SHOP 0879 CLEAR_LOADED_SHOP 087A SET_GROUP_SEQUENCE 087B SET_CHAR_DROPS_WEAPONS_WHEN_DEAD 087C SET_CHAR_NEVER_LEAVES_GROUP 087D DRAW_RECT_WITH_TITLE 087E SET_PLAYER_FIRE_BUTTON 087F SET_ATTRACTOR_RADIUS 0880 ATTACH_FX_SYSTEM_TO_CHAR_BONE 0881 REGISTER_ATTRACTOR_SCRIPT_BRAIN_FOR_CODE_USE 0882 CONST_INT 0883 CONST_FLOAT 0884 SET_HEADING_LIMIT_FOR_ATTACHED_CHAR 0885 ADD_BLIP_FOR_DEAD_CHAR 0886 GET_DEAD_CHAR_COORDINATES 0887 TASK_PLAY_ANIM_WITH_FLAGS 0888 SET_VEHICLE_AIR_RESISTANCE_MULTIPLIER 0889 SET_CAR_COORDINATES_NO_OFFSET 088A SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE 088B SET_TIME_ONE_DAY_FORWARD 088C SET_TIME_ONE_DAY_BACK 088D SET_TIMER_BEEP_COUNTDOWN_TIME 088E TASK_SIT_IN_RESTAURANT 088F GET_RANDOM_ATTRACTOR_ON_CLOSEST_OBJECT_OF_TYPE 0890 ATTACH_TRAILER_TO_CAB 0891 ADD_INTERESTING_ENTITY_FOR_CHAR 0892 CLEAR_INTERESTING_ENTITIES_FOR_CHAR 0893 GET_CLOSEST_ATTRACTOR 0894 IS_VEHICLE_TOUCHING_OBJECT 0895 ENABLE_CRANE_CONTROLS 0896 ALLOCATE_SCRIPT_TO_ATTRACTOR 0897 GET_CLOSEST_ATTRACTOR_WITH_THIS_SCRIPT 0898 IS_PLAYER_IN_POSITION_FOR_CONVERSATION 0899 ENABLE_CONVERSATION 089A GET_CONVERSATION_STATUS 089B GET_RANDOM_CHAR_IN_SPHERE_ONLY_DRUGS_BUYERS 089C GET_PED_TYPE 089D TASK_USE_CLOSEST_MAP_ATTRACTOR 089E GET_CHAR_MAP_ATTRACTOR_STATUS 089F PLANE_ATTACK_PLAYER_USING_DOG_FIGHT 08A0 CAN_TRIGGER_GANG_WAR_WHEN_ON_A_MISSION 08A1 CONTROL_MOVABLE_VEHICLE_PART 08A2 WINCH_CAN_PICK_VEHICLE_UP 08A3 OPEN_CAR_DOOR_A_BIT 08A4 IS_CAR_DOOR_FULLY_OPEN 08A5 SET_ALWAYS_DRAW_3D_MARKERS 08A6 STREAM_SCRIPT 08A7 STREAM_SCRIPT_INTERNAL 08A8 HAS_STREAMED_SCRIPT_LOADED 08A9 SET_GANG_WARS_TRAINING_MISSION 08AA SET_CHAR_HAS_USED_ENTRY_EXIT 08AB DRAW_WINDOW_TEXT 08AC SET_CHAR_MAX_HEALTH 08AD SET_CAR_PITCH 08AE SET_NIGHT_VISION 08AF SET_INFRARED_VISION 08B0 SET_ZONE_FOR_GANG_WARS_TRAINING 08B1 IS_GLOBAL_VAR_BIT_SET_CONST 08B2 IS_GLOBAL_VAR_BIT_SET_VAR 08B3 IS_GLOBAL_VAR_BIT_SET_LVAR 08B4 IS_LOCAL_VAR_BIT_SET_CONST 08B5 IS_LOCAL_VAR_BIT_SET_VAR 08B6 IS_LOCAL_VAR_BIT_SET_LVAR 08B7 SET_GLOBAL_VAR_BIT_CONST 08B8 SET_GLOBAL_VAR_BIT_VAR 08B9 SET_GLOBAL_VAR_BIT_LVAR 08BA SET_LOCAL_VAR_BIT_CONST 08BB SET_LOCAL_VAR_BIT_VAR 08BC SET_LOCAL_VAR_BIT_LVAR 08BD CLEAR_GLOBAL_VAR_BIT_CONST 08BE CLEAR_GLOBAL_VAR_BIT_VAR 08BF CLEAR_GLOBAL_VAR_BIT_LVAR 08C0 CLEAR_LOCAL_VAR_BIT_CONST 08C1 CLEAR_LOCAL_VAR_BIT_VAR 08C2 CLEAR_LOCAL_VAR_BIT_LVAR 08C3 SET_CHAR_CAN_BE_KNOCKED_OFF_BIKE 08C4 SET_CHAR_COORDINATES_DONT_WARP_GANG 08C5 ADD_PRICE_MODIFIER 08C6 REMOVE_PRICE_MODIFIER 08C7 INIT_ZONE_POPULATION_SETTINGS 08C8 EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BITS 08C9 PICK_UP_OBJECT_WITH_WINCH 08CA PICK_UP_VEHICLE_WITH_WINCH 08CB PICK_UP_CHAR_WITH_WINCH 08CC STORE_CAR_IN_NEAREST_IMPOUNDING_GARAGE 08CD IS_SKIP_CUTSCENE_BUTTON_PRESSED 08CE GET_CUTSCENE_OFFSET 08CF SET_OBJECT_SCALE 08D0 GET_CURRENT_POPULATION_ZONE_TYPE 08D1 CREATE_MENU 08D2 CONSTANT_INT 08D3 SET_MENU_COLUMN_ORIENTATION 08D4 GET_MENU_ITEM_SELECTED 08D5 GET_MENU_ITEM_ACCEPTED 08D6 ACTIVATE_MENU_ITEM 08D7 DELETE_MENU 08D8 SET_MENU_COLUMN 08D9 SET_BLIP_ENTRY_EXIT 08DA SWITCH_DEATH_PENALTIES 08DB SWITCH_ARREST_PENALTIES 08DC SET_EXTRA_HOSPITAL_RESTART_POINT 08DD SET_EXTRA_POLICE_STATION_RESTART_POINT 08DE FIND_NUMBER_TAGS_TAGGED 08DF GET_TERRITORY_UNDER_CONTROL_PERCENTAGE 08E0 IS_OBJECT_IN_ANGLED_AREA_2D 08E1 IS_OBJECT_IN_ANGLED_AREA_3D 08E2 GET_RANDOM_CHAR_IN_SPHERE_NO_BRAIN 08E3 SET_PLANE_UNDERCARRIAGE_UP 08E4 DISABLE_ALL_ENTRY_EXITS 08E5 ATTACH_ANIMS_TO_MODEL 08E6 SET_OBJECT_AS_STEALABLE 08E7 SET_CREATE_RANDOM_GANG_MEMBERS 08E8 ADD_SPARKS 08E9 GET_VEHICLE_CLASS 08EA CLEAR_CONVERSATION_FOR_CHAR 08EB SET_MENU_ITEM_WITH_NUMBER 08EC SET_MENU_ITEM_WITH_2_NUMBERS 08ED APPEND_TO_NEXT_CUTSCENE 08EE GET_NAME_OF_INFO_ZONE 08EF VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE 08F0 SET_FREEBIES_IN_VEHICLE 08F1 SET_SCRIPT_LIMIT_TO_GANG_SIZE 08F2 MAKE_PLAYER_GANG_DISAPPEAR 08F3 MAKE_PLAYER_GANG_REAPPEAR 08F4 GET_CLOTHES_ITEM 08F5 SHOW_UPDATE_STATS 08F6 IS_VAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL 08F7 IS_LVAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL 08F8 SET_COORD_BLIP_APPEARANCE 08F9 GET_MENU_POSITION 08FA SET_HEATHAZE_EFFECT 08FB IS_HELP_MESSAGE_BEING_DISPLAYED 08FC HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON 08FD CLEAR_OBJECT_LAST_WEAPON_DAMAGE 08FE SET_PLAYER_JUMP_BUTTON 08FF SET_OBJECT_BEEN_PHOTOGRAPHED_FLAG 0900 SET_CHAR_BEEN_PHOTOGRAPHED_FLAG 0901 GET_HUD_COLOUR 0902 LOCK_DOOR 0903 SET_OBJECT_MASS 0904 GET_OBJECT_MASS 0905 SET_OBJECT_TURN_MASS 0906 GET_OBJECT_TURN_MASS 0907 IS_PLAYBACK_FOR_CAR_PAUSED 0908 TRIGGER_PED_BOUNCE 0909 SET_SPECIFIC_ZONE_TO_TRIGGER_GANG_WAR 090A CLEAR_SPECIFIC_ZONES_TO_TRIGGER_GANG_WAR 090B SET_ACTIVE_MENU_ITEM 090C MARK_STREAMED_SCRIPT_AS_NO_LONGER_NEEDED 090D REMOVE_STREAMED_SCRIPT 090E REGISTER_STREAMED_SCRIPT 090F SET_MESSAGE_FORMATTING 0910 START_NEW_STREAMED_SCRIPT 0911 REGISTER_STREAMED_SCRIPT_INTERNAL 0912 SET_WEATHER_TO_APPROPRIATE_TYPE_NOW 0913 WINCH_CAN_PICK_OBJECT_UP 0914 SWITCH_AUDIO_ZONE 0915 SET_CAR_ENGINE_ON 0916 SET_CAR_LIGHTS_ON 0917 GET_LATEST_CONSOLE_COMMAND 0918 RESET_LATEST_CONSOLE_COMMAND 0919 GET_USER_OF_CLOSEST_MAP_ATTRACTOR 091A SWITCH_ROADS_BACK_TO_ORIGINAL 091B SWITCH_PED_ROADS_BACK_TO_ORIGINAL 091C GET_PLANE_UNDERCARRIAGE_POSITION 091D CAMERA_SET_VECTOR_TRACK 091E CAMERA_SET_SHAKE_SIMULATION 091F CAMERA_SET_LERP_FOV 0920 SWITCH_AMBIENT_PLANES 0921 SET_DARKNESS_EFFECT 0922 CAMERA_RESET_NEW_SCRIPTABLES 0923 GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT 0924 ALLOCATE_STREAMED_SCRIPT_TO_PED_GENERATOR 0925 ALLOCATE_STREAMED_SCRIPT_TO_RANDOM_PED 0926 ALLOCATE_STREAMED_SCRIPT_TO_OBJECT 0927 SET_PLAYER_CAN_BE_DAMAGED 0928 GET_GROUP_MEMBER 0929 GET_PLAYERS_GANG_IN_CAR_ACTIVE 092A SET_PLAYERS_GANG_IN_CAR_ACTIVE 092B GET_WATER_HEIGHT_AT_COORDS 092C CAMERA_PERSIST_TRACK 092D CAMERA_PERSIST_POS 092E CAMERA_PERSIST_FOV 092F CAMERA_IS_FOV_RUNNING 0930 CAMERA_IS_VECTOR_MOVE_RUNNING 0931 CAMERA_IS_VECTOR_TRACK_RUNNING 0932 CAMERA_IS_SHAKE_RUNNING 0933 CAMERA_SET_VECTOR_MOVE 0934 DRAW_WINDOW 0935 CLEAR_ALL_QUEUED_DIALOGUE 0936 ATTACH_CAR_TO_OBJECT 0937 SET_GARAGE_RESPRAY_FREE 0938 SET_CHAR_BULLETPROOF_VEST 0939 SET_ONSCREEN_COUNTER_COLOUR 093A SET_CINEMA_CAMERA 093B SET_CHAR_FIRE_DAMAGE_MULTIPLIER 093C IS_FIRE_BUTTON_PRESSED 093D SET_GROUP_FOLLOW_STATUS 093E SET_SEARCHLIGHT_CLIP_IF_COLLIDING 093F HAS_PLAYER_BOUGHT_ITEM 0940 SET_CAMERA_BEHIND_CHAR 0941 SET_CAMERA_IN_FRONT_OF_CHAR 0942 GET_PLAYER_MAX_ARMOUR 0943 SET_CHAR_USES_UPPERBODY_DAMAGE_ANIMS_ONLY 0944 SET_CHAR_SAY_CONTEXT 0945 ADD_EXPLOSION_VARIABLE_SHAKE 0946 ATTACH_MISSION_AUDIO_TO_CHAR 0947 UPDATE_PICKUP_MONEY_PER_DAY 0948 GET_NAME_OF_ENTRY_EXIT_CHAR_USED 0949 GET_POSITION_OF_ENTRY_EXIT_CHAR_USED 094A IS_CHAR_TALKING 094B DISABLE_CHAR_SPEECH 094C ENABLE_CHAR_SPEECH 094D SET_UP_SKIP 094E CLEAR_SKIP 094F PRELOAD_BEAT_TRACK 0950 GET_BEAT_TRACK_STATUS 0951 PLAY_BEAT_TRACK 0952 STOP_BEAT_TRACK 0953 FIND_MAX_NUMBER_OF_GROUP_MEMBERS 0954 VEHICLE_DOES_PROVIDE_COVER 0955 CREATE_SNAPSHOT_PICKUP 0956 CREATE_HORSESHOE_PICKUP 0957 CREATE_OYSTER_PICKUP 0958 HAS_OBJECT_BEEN_UPROOTED 0959 ADD_SMOKE_PARTICLE 095A IS_CHAR_STUCK_UNDER_CAR 095B CONTROL_CAR_DOOR 095C GET_DOOR_ANGLE_RATIO 095D SET_PLAYER_DISPLAY_VITAL_STATS_BUTTON 095E SET_CHAR_KEEP_TASK 095F DOES_CAR_HAVE_ROOF 0960 SET_BLIP_FADE 0961 CREATE_MENU_GRID 0962 IS_CHAR_SWIMMING 0963 GET_CHAR_SWIM_STATE 0964 START_CHAR_FACIAL_TALK 0965 STOP_CHAR_FACIAL_TALK 0966 IS_BIG_VEHICLE 0967 SWITCH_POLICE_HELIS 0968 STORE_CAR_MOD_STATE 0969 RESTORE_CAR_MOD_STATE 096A GET_CURRENT_CAR_MOD 096B IS_CAR_LOW_RIDER 096C IS_CAR_STREET_RACER 096D FORCE_DEATH_RESTART 096E SYNC_WATER 096F SET_CHAR_COORDINATES_NO_OFFSET 0970 DOES_SCRIPT_FIRE_EXIST 0971 RESET_STUFF_UPON_RESURRECTION 0972 IS_EMERGENCY_SERVICES_VEHICLE 0973 KILL_FX_SYSTEM_NOW 0974 IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE 0975 COPY_SHARED_CHAR_DECISION_MAKER 0976 LOAD_SHARED_CHAR_DECISION_MAKER 0977 REPORT_MISSION_AUDIO_EVENT_AT_POSITION 0978 REPORT_MISSION_AUDIO_EVENT_AT_OBJECT 0979 ATTACH_MISSION_AUDIO_TO_OBJECT 097A GET_NUM_CAR_COLOURS 097B IS_POLICE_VEHICLE_IN_PURSUIT 097C GET_CAR_COLOUR_FROM_MENU_INDEX 097D EXTINGUISH_FIRE_AT_POINT 097E HAS_TRAIN_DERAILED 097F SET_CHAR_FORCE_DIE_IN_CAR 0980 SET_ONLY_CREATE_GANG_MEMBERS 0981 GET_OBJECT_MODEL 0982 SET_CHAR_USES_COLLISION_CLOSEST_OBJECT_OF_TYPE 0983 CLEAR_ALL_SCRIPT_FIRE_FLAGS 0984 GET_CAR_BLOCKING_CAR 0985 GET_CURRENT_VEHICLE_PAINTJOB 0986 SET_HELP_MESSAGE_BOX_SIZE 0987 SET_GUNSHOT_SENSE_RANGE_FOR_RIOT2 0988 STRING_CAT16 0989 STRING_CAT8 098A GET_CAR_MOVING_COMPONENT_OFFSET 098B SET_NAMED_ENTRY_EXIT_FLAG 098C RADIANS_TO_DEGREES 098D DEGREES_TO_RADIANS 098E PAUSE_CURRENT_BEAT_TRACK 098F SET_PLAYER_CYCLE_WEAPON_BUTTON 0990 SET_CHAR_AIR_RESISTANCE_MULTIPLIER 0991 MARK_ROAD_NODE_AS_DONT_WANDER 0992 UNMARK_ALL_ROAD_NODES_AS_DONT_WANDER 0993 SET_CHECKPOINT_HEADING 0994 SET_MISSION_RESPECT_TOTAL 0995 AWARD_PLAYER_MISSION_RESPECT 0996 SET_PLAYER_FIRE_WITH_SHOULDER_BUTTON 0997 SET_CAR_COLLISION 0998 CHANGE_PLAYBACK_TO_USE_AI 0999 CAMERA_SET_SHAKE_SIMULATION_SIMPLE 099A IS_NIGHT_VISION_ACTIVE 099B SET_CREATE_RANDOM_COPS 099C TASK_SET_IGNORE_WEAPON_RANGE_FLAG 099D TASK_PICK_UP_SECOND_OBJECT 099E DROP_SECOND_OBJECT 099F REMOVE_OBJECT_ELEGANTLY 09A0 DRAW_CROSSHAIR 09A1 SET_UP_CONVERSATION_NODE_WITH_SPEECH 09A2 SET_CCTV_EFFECT 09A3 SHOW_BLIPS_ON_ALL_LEVELS 09A4 SET_CHAR_DRUGGED_UP 09A5 IS_CHAR_HEAD_MISSING 09A6 GET_HASH_KEY 09A7 SET_UP_CONVERSATION_END_NODE_WITH_SPEECH 09A8 RANDOM_PASSENGER_SAY 09A9 HIDE_ALL_FRONTEND_BLIPS 09AA SET_PLAYER_IN_CAR_CAMERA_MODE 09AB IS_CHAR_IN_ANY_TRAIN 09AC SET_UP_SKIP_AFTER_MISSION 09AD SET_VEHICLE_IS_CONSIDERED_BY_PLAYER 09AE GET_CPU_LEVEL 09AF GET_RANDOM_CAR_MODEL_IN_MEMORY 09B0 GET_CAR_DOOR_LOCK_STATUS 09B1 SET_CLOSEST_ENTRY_EXIT_FLAG 09B2 SET_CHAR_SIGNAL_AFTER_KILL 09B3 SET_CHAR_WANTED_BY_POLICE 09B4 SET_ZONE_NO_COPS 09B5 ADD_BLOOD 09B6 DISPLAY_CAR_NAMES 09B7 DISPLAY_ZONE_NAMES 09B8 IS_CAR_DOOR_DAMAGED 09B9 SET_CHAR_COORDINATES_DONT_WARP_GANG_NO_OFFSET 09BA SET_MINIGAME_IN_PROGRESS 09BB IS_MINIGAME_IN_PROGRESS 09BC SET_FORCE_RANDOM_CAR_MODEL 09BD GET_RANDOM_CAR_OF_TYPE_IN_ANGLED_AREA_NO_SAVE 09BE ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS 09BF FAIL_KILL_FRENZY 09C0 IS_COP_VEHICLE_IN_AREA_3D_NO_SAVE 09C1 SET_PETROL_TANK_WEAKPOINT 09C2 IS_CHAR_USING_MAP_ATTRACTOR 09C3 SET_ALL_CARS_IN_AREA_VISIBLE 09C4 SET_PLAYER_MODEL 09C5 ARE_SUBTITLES_SWITCHED_ON 09C6 REMOVE_CHAR_FROM_CAR_MAINTAIN_POSITION 09C7 SET_OBJECT_PROOFS 09C8 IS_CAR_TOUCHING_CAR 09C9 DOES_OBJECT_HAVE_THIS_MODEL 09CA IS_ITALIAN_GAME 09CB IS_SPANISH_GAME 09CC SET_TRAIN_FORCED_TO_SLOW_DOWN 09CD IS_VEHICLE_ON_ALL_WHEELS 09CE DOES_PICKUP_EXIST 09CF ENABLE_AMBIENT_CRIME 09D0 IS_AMBIENT_CRIME_ENABLED 09D1 CLEAR_WANTED_LEVEL_IN_GARAGE 09D2 SET_CHAR_SAY_CONTEXT_IMPORTANT 09D3 SET_CHAR_SAY_SCRIPT 09D4 FORCE_INTERIOR_LIGHTING_FOR_PLAYER 09D5 DISABLE_2ND_PAD_FOR_DEBUG 09D6 USE_DETONATOR 09D7 IS_MONEY_PICKUP_AT_COORDS 09D8 SET_MENU_COLUMN_WIDTH 09D9 SET_CHAR_CAN_CLIMB_OUT_WATER 09DA MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS 09DB IS_CHAR_GETTING_IN_TO_A_CAR 09DC RESTORE_PLAYER_AFTER_2P_GAME 09DD SET_UP_SKIP_FOR_SPECIFIC_VEHICLE 09DE GET_CAR_MODEL_VALUE 09DF CREATE_CAR_GENERATOR_WITH_PLATE 09E0 FIND_TRAIN_DIRECTION 09E1 SET_AIRCRAFT_CARRIER_SAM_SITE 09E2 DRAW_LIGHT_WITH_RANGE 09E3 ENABLE_BURGLARY_HOUSES 09E4 IS_PLAYER_CONTROL_ON 09E5 GET_CHAR_AREA_VISIBLE 09E6 GIVE_NON_PLAYER_CAR_NITRO 09E7 PLAYER_PUT_ON_GOGGLES 09E8 PLAYER_TAKE_OFF_GOGGLES 09E9 ALLOW_FIXED_CAMERA_COLLISION 09EA HAS_CHAR_SPOTTED_CHAR_IN_FRONT 09EB FORCE_BIG_MESSAGE_AND_COUNTER 09EC SET_VEHICLE_CAMERA_TWEAK 09ED RESET_VEHICLE_CAMERA_TWEAK 09EE REPORT_MISSION_AUDIO_EVENT_AT_CHAR 09EF DOES_DECISION_MAKER_EXIST 09F0 GET_RANDOM_TRAIN_IN_SPHERE_NO_SAVE 09F1 IGNORE_HEIGHT_DIFFERENCE_FOLLOWING_NODES 09F2 SHUT_ALL_CHARS_UP 09F3 SET_CHAR_GET_OUT_UPSIDE_DOWN_CAR 09F4 REPORT_MISSION_AUDIO_EVENT_AT_CAR 09F5 DO_WEAPON_STUFF_AT_START_OF_2P_GAME 09F6 SET_MENU_HEADER_ORIENTATION 09F7 HAS_GAME_JUST_RETURNED_FROM_FRONTEND 09F8 GET_CURRENT_LANGUAGE 09F9 IS_OBJECT_INTERSECTING_WORLD 09FA GET_STRING_WIDTH 09FB RESET_VEHICLE_HYDRAULICS 09FC SET_RESPAWN_POINT_FOR_DURATION_OF_MISSION 09FD IS_THIS_MODEL_A_BIKE 09FE IS_THIS_MODEL_A_CAR 09FF SWITCH_ON_GROUND_SEARCHLIGHT 0A00 IS_GANG_WAR_FIGHTING_GOING_ON 0A01 SET_VEHICLE_FIRING_RATE_MULTIPLIER 0A02 GET_VEHICLE_FIRING_RATE_MULTIPLIER 0A03 IS_NEXT_STATION_ALLOWED 0A04 SKIP_TO_NEXT_ALLOWED_STATION 0A05 GET_STRING_WIDTH_WITH_NUMBER 0A06 SHUT_CHAR_UP_FOR_SCRIPTED_SPEECH 0A07 ENABLE_DISABLED_ATTRACTORS_ON_OBJECT 0A08 LOAD_SCENE_IN_DIRECTION 0A09 IS_PLAYER_USING_JETPACK 0A0A BLOCK_VEHICLE_MODEL 0A0B CLEAR_THIS_PRINT_BIG_NOW 0A0C HAS_LANGUAGE_CHANGED 0A0D INCREMENT_INT_STAT_NO_MESSAGE 0A0E SET_EXTRA_CAR_COLOURS 0A0F GET_EXTRA_CAR_COLOURS 0A10 MANAGE_ALL_POPULATION 0A11 SET_NO_RESPRAYS 0A12 HAS_CAR_BEEN_RESPRAYED 0A13 ATTACH_MISSION_AUDIO_TO_CAR 0A14 SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR 0A15 SET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH 0A16 SET_AREA_NAME 0A17 TASK_PLAY_ANIM_SECONDARY 0A18 IS_CHAR_TOUCHING_CHAR 0A19 DISABLE_HELI_AUDIO 0A1A TASK_HAND_GESTURE 0A1B TAKE_PHOTO 0A1C INCREMENT_FLOAT_STAT_NO_MESSAGE 0A1D SET_PLAYER_GROUP_TO_FOLLOW_ALWAYS 0A1E IMPROVE_CAR_BY_CHEATING 0A1F CHANGE_CAR_COLOUR_FROM_MENU 0A20 HIGHLIGHT_MENU_ITEM 0A21 SET_DISABLE_MILITARY_ZONES 0A22 SET_CAMERA_POSITION_UNFIXED 0A23 SET_RADIO_TO_PLAYERS_FAVOURITE_STATION 0A24 SET_DEATH_WEAPONS_PERSIST 0A25 SET_SWIM_SPEED 0A26 IS_PLAYER_CLIMBING 0A27 IS_THIS_HELP_MESSAGE_BEING_DISPLAYED 0A28 IS_WIDESCREEN_ON_IN_OPTIONS 0A29 DRAW_SUBTITLES_BEFORE_FADE 0A2A DRAW_ODDJOB_TITLE_BEFORE_FADE 0A2B TASK_FOLLOW_PATH_NODES_TO_COORD_WITH_RADIUS 0A2C SET_PHOTO_CAMERA_EFFECT 0A2D FIX_CAR 0A2E SET_PLAYER_GROUP_TO_FOLLOW_NEVER 0A2F IS_CHAR_ATTACHED_TO_ANY_CAR 0A30 STORE_CAR_CHAR_IS_ATTACHED_TO_NO_SAVE 0A31 SET_UP_SKIP_TO_BE_FINISHED_BY_SCRIPT 0A32 SET_UP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT 0A33 IS_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN 0A34 FORCE_ALL_VEHICLE_LIGHTS_OFF 0A35 SET_RENDER_PLAYER_WEAPON 0A36 GET_PLAYER_IN_CAR_CAMERA_MODE 0A37 IS_LAST_BUILDING_MODEL_SHOT_BY_PLAYER 0A38 CLEAR_LAST_BUILDING_MODEL_SHOT_BY_PLAYER 0A39 SET_UP_CONVERSATION_END_NODE_WITH_SCRIPTED_SPEECH 0A3A ACTIVATE_PIMP_CHEAT 0A3B GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE 0A3C SET_SCRIPT_COOP_GAME 0A3D CREATE_USER_3D_MARKER 0A3E REMOVE_USER_3D_MARKER 0A3F REMOVE_ALLUSER_3D_MARKERS 0A40 GET_RID_OF_PLAYER_PROSTITUTE 0A41 DISPLAY_NON_MINIGAME_HELP_MESSAGES 0A42 SET_RAILTRACK_RESISTANCE_MULT 0A43 SWITCH_OBJECT_BRAINS 0A44 FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES 0A45 ALLOW_PAUSE_IN_WIDESCREEN 0A46 IS_XBOX_VERSION 0A47 GET_PC_MOUSE_MOVEMENT 0A48 IS_PC_USING_JOYPAD 0A49 IS_MOUSE_USING_VERTICAL_INVERSION 0A4A IS_JAPANESE_VERSION 0A4B IS_XBOX_PLAYER2_PRESSING_START 0A4C FINISHED_WITH_XBOX_PLAYER2 0A4D DO_DEBUG_STUFF 0A4E IS_WIDGET_PRESSED 0A4F IS_WIDGET_RELEASED 0A50 IS_WIDGET_DOUBLETAPPED 0A51 IS_WIDGET_SWIPED 0A52 IS_WIDGET_SWIPED_LEFT 0A53 IS_WIDGET_SWIPED_RIGHT 0A54 DO_MISSION_SKIP 0A55 GET_MISSION_NUM 0A56 GET_MISSION_PAGE 0A57 GET_WIDGET_VALUE 0A58 GET_WIDGET_VALUE2 0A59 DISPLAY_TEXT_WIDGET 0A5A GET_WIDGET_POSITION 0A5B SET_WIDGET_VALUE 0A5C SET_SLIDER_RANGE 0A5D ADD_WIDGET_FLAG 0A5E REMOVE_WIDGET_FLAG 0A5F ADD_BUTTON_FLAG 0A60 REMOVE_BUTTON_FLAG 0A61 IS_TOUCH_ENABLED 0A62 IS_FINALBUILD 0A63 WRITE_LOG 0A64 WRITE_LOG_INT 0A65 WRITE_LOG_FLOAT 0A66 CREATE_SHOP_WIDGET 0A67 ADD_SHOP_ITEM 0A68 DELETE_WIDGET 0A69 SET_EQUIPPED_ITEM 0A6A PRINT_HELP_FOREVER_CONDITIONAL 0A6B SET_WIDGET_TEXTURE 0A6C CHECKPOINT_SAVE 0A6D DISPLAY_TEXT_CLAMPED 0A6E DISPLAY_TEXT_WITH_NUMBER_CLAMPED 0A6F AUTO_SAVE 0A70 SET_WIDGET_VALUE3 0A71 IS_CHECKPOINT_RESUMING 0A72 SET_ACTIVE_MENU_ITEM_CAR_MODS 0A73 HID_IMPLEMENTS 0A74 CHECKPOINT_SAVE_ODDJOB 0A75 PRINT_HELP_CONDITIONAL 0A76 PRINT_HELP_CONDITIONAL_TOUCH 0A77 PRINT_HELP_CONDITIONAL_HID 0A78 PRINT_HELP_CONDITIONAL_TOUCH_CLASSIC 0A79 PRINT_HELP_CONDITIONAL_TOUCH_ADAPTED 0A7A PRINT_HELP_CONDITIONAL_HID_JOYPAD 0A7B PRINT_HELP_CONDITIONAL_HID_KEYBOARD 0A7C PRINT_HELP_CONDITIONAL_TOUCH_ANALOG 0A7D SET_WIDGET_VALUE2 0A7E SET_WIDGET_INFO 0A7F SET_WIDGET_INFO2 0A80 LOAD_ALL_STREAMING_MODELS 0A81 IS_HID_RELEASED