enum ePedAnims { PED_ANIM_WALK_CIVI, PED_ANIM_RUN_CIVI, PED_ANIM_SPRINT_PANIC, PED_ANIM_IDLE_STANCE, PED_ANIM_ROADCROSS, PED_ANIM_WALK_START, PED_ANIM_RUN_STOP, PED_ANIM_RUN_STOPR, PED_ANIM_IDLE_HBHB, PED_ANIM_IDLE_HBHB_2, PED_ANIM_IDLE_TIRED, PED_ANIM_IDLE_ARMED, PED_ANIM_IDLE_CHAT, PED_ANIM_IDLE_TAXI, PED_ANIM_SWIM_TREAD, PED_ANIM_KO_SHOT_FRONT, PED_ANIM_KO_SHOT_FRONT_2, PED_ANIM_KO_SHOT_FRONT_3, PED_ANIM_KO_SHOT_FRONT_4, PED_ANIM_KO_SHOT_FACE, PED_ANIM_KO_SHOT_STOM, PED_ANIM_GAS_CWR, PED_ANIM_KD_LEFT, PED_ANIM_KD_RIGHT, PED_ANIM_KO_SKID_FRONT, PED_ANIM_KO_SPIN_R, PED_ANIM_KO_SKID_BACK, PED_ANIM_KO_SPIN_L, PED_ANIM_SHOT_PARTIAL, PED_ANIM_SHOT_LEFTP, PED_ANIM_SHOT_PARTIAL_B, PED_ANIM_SHOT_RIGHTP, PED_ANIM_HIT_FRONT, PED_ANIM_HIT_L, PED_ANIM_HIT_BACK, PED_ANIM_HIT_R, PED_ANIM_FLOOR_HIT, PED_ANIM_HIT_WALK, PED_ANIM_HIT_WALL, PED_ANIM_FLOOR_HIT_F, PED_ANIM_HIT_BEHIND, PED_ANIM_FIGHTSH_FWD, PED_ANIM_FIGHTSH_LEFT, PED_ANIM_FIGHTSH_BWD, PED_ANIM_FIGHTSH_RIGHT, PED_ANIM_FIGHTSHF, PED_ANIM_FIGHTSHB, PED_ANIM_FIGHT2IDLE, PED_ANIM_BOMBER, PED_ANIM_GUN_STAND, PED_ANIM_GUNMOVE_FWD, PED_ANIM_GUNMOVE_L, PED_ANIM_GUNMOVE_BWD, PED_ANIM_GUNMOVE_R, PED_ANIM_GUN_2_IDLE, PED_ANIM_WEAPON_CROUCH, PED_ANIM_GUNCROUCHFWD, PED_ANIM_CROUCH_ROLL_L, PED_ANIM_GUNCROUCHBWD, PED_ANIM_CROUCH_ROLL_R, PED_ANIM_CAR_SIT, PED_ANIM_CAR_LSIT, PED_ANIM_CAR_SIT_WEAK, PED_ANIM_CAR_SIT_PRO, PED_ANIM_CAR_SITP, PED_ANIM_CAR_SITPLO, PED_ANIM_DRIVE_L, PED_ANIM_DRIVE_R, PED_ANIM_DRIVE_LO_L, PED_ANIM_DRIVE_LO_R, PED_ANIM_DRIVE_L_WEAK, PED_ANIM_DRIVE_R_WEAK, PED_ANIM_DRIVE_L_PRO, PED_ANIM_DRIVE_R_PRO, PED_ANIM_DRIVEBY_L, PED_ANIM_DRIVEBY_R, PED_ANIM_DRIVEBYL_L, PED_ANIM_DRIVEBYL_R, PED_ANIM_CAR_LB, PED_ANIM_CAR_LB_WEAK, PED_ANIM_CAR_LB_PRO, PED_ANIM_DRIVE_BOAT, PED_ANIM_DRIVE_BOAT_L, PED_ANIM_DRIVE_BOAT_R, PED_ANIM_DRIVE_BOAT_BACK, PED_ANIM_DRIVE_L_SLOW, PED_ANIM_DRIVE_R_SLOW, PED_ANIM_DRIVE_L_WEAK_SLOW, PED_ANIM_DRIVE_R_WEAK_SLOW, PED_ANIM_DRIVE_L_PRO_SLOW, PED_ANIM_DRIVE_R_PRO_SLOW, PED_ANIM_DRIVE_TRUCK, PED_ANIM_DRIVE_TRUCK_L, PED_ANIM_DRIVE_TRUCK_R, PED_ANIM_DRIVE_TRUCK_BACK, PED_ANIM_KART_DRIVE, PED_ANIM_KART_L, PED_ANIM_KART_R, PED_ANIM_KART_LB, PED_ANIM_BIKE_PICKUPR, PED_ANIM_BIKE_PICKUPL, PED_ANIM_BIKE_PULLUPR, PED_ANIM_BIKE_PULLUPL, PED_ANIM_BIKE_ELBOWL, PED_ANIM_BIKE_ELBOWR, PED_ANIM_BIKE_FALL_OFF, PED_ANIM_BIKE_FALLR, PED_ANIM_CAR_HOOKERTALK, PED_ANIM_CAR_CRAWLOUTRHS, PED_ANIM_CAR_CRAWLOUTRHS_2, PED_ANIM_CAR_ROLLOUT_LHS, PED_ANIM_CAR_ROLLOUT_RHS, PED_ANIM_GETUP, PED_ANIM_GETUP_2, PED_ANIM_GETUP_3, PED_ANIM_GETUP_FRONT, PED_ANIM_JUMP_LAUNCH, PED_ANIM_JUMP_LAUNCH_R, PED_ANIM_JUMP_GLIDE, PED_ANIM_JUMP_LAND, PED_ANIM_FALL_FALL, PED_ANIM_FALL_GLIDE, PED_ANIM_FALL_LAND, PED_ANIM_FALL_COLLAPSE, PED_ANIM_FALL_BACK, PED_ANIM_FALL_FRONT, PED_ANIM_EV_STEP, PED_ANIM_EV_DIVE, PED_ANIM_CLIMB_JUMP, PED_ANIM_CLIMB_IDLE, PED_ANIM_CLIMB_PULL, PED_ANIM_CLIMB_STAND, PED_ANIM_CLIMB_STAND_FINISH, PED_ANIM_CLIMB_JUMP_B, PED_ANIM_CLIMB_JUMP2FALL, PED_ANIM_XPRESSSCRATCH, PED_ANIM_TURN_180, PED_ANIM_TURN_L, PED_ANIM_TURN_R, PED_ANIM_ARRESTGUN, PED_ANIM_DROWN, PED_ANIM_DUCK_COWER, PED_ANIM_HANDSUP, PED_ANIM_HANDSCOWER, PED_ANIM_FUCKU, PED_ANIM_PHONE_IN, PED_ANIM_PHONE_OUT, PED_ANIM_PHONE_TALK, PED_ANIM_SEAT_DOWN, PED_ANIM_SEAT_UP, PED_ANIM_SEAT_IDLE, PED_ANIM_ATM, PED_ANIM_ABSEIL, PED_ANIM_WALK_DOORPARTIAL, PED_ANIM_FACSURP, PED_ANIM_FACSURPM, PED_ANIM_FACURIOS, PED_ANIM_FACANGER, PED_ANIM_FACANGER_2, PED_ANIM_FACANGER_3, PED_ANIM_FACTALK, PED_ANIM_FACGUM, PED_ANIM_TAP_HAND, PED_ANIM_TAP_HANDP, PED_ANIM_SHOVE_PARTIAL, PED_ANIM_FLEE_LKAROUND_01, PED_ANIM_ENDCHAT_01, PED_ANIM_ENDCHAT_02, PED_ANIM_ENDCHAT_03, PED_ANIM_SMOKE_IN_CAR, PED_ANIM_PASS_SMOKE_IN_CAR, PED_ANIM_DAM_ARML_FRMBK, PED_ANIM_DAM_ARML_FRMFT, PED_ANIM_DAM_ARML_FRMLT, PED_ANIM_DAM_ARMR_FRMBK, PED_ANIM_DAM_ARMR_FRMFT, PED_ANIM_DAM_ARMR_FRMRT, PED_ANIM_DAM_LEGL_FRMBK, PED_ANIM_DAM_LEGL_FRMFT, PED_ANIM_DAM_LEGL_FRMLT, PED_ANIM_DAM_LEGR_FRMBK, PED_ANIM_DAM_LEGR_FRMFT, PED_ANIM_DAM_LEGR_FRMRT, PED_ANIM_DAM_STOMACH_FRMBK, PED_ANIM_DAM_STOMACH_FRMFT, PED_ANIM_DAM_STOMACH_FRMLT, PED_ANIM_DAM_STOMACH_FRMRT, PED_ANIM_CAR_DEAD_LHS, PED_ANIM_CAR_DEAD_RHS, PED_ANIM_CAR_TUNE_RADIO, PED_ANIM_GANG_GUNSTAND };